Wincon
Support · 24 games

Ashe

Support · 4% of games Bot · 93%

On average ahead of the lane opponent at 15 minutes (+138 gold).

Win rate
41.7%
±19.7 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.5%
Games
24
ranked solo/duo

Ashe support wins 41.7% of 24 ranked games. Most players finish Axiom Arc first, at about 15:48.

The build at a glance

What most Ashe players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Ionian Boots of Lucidity 8:24 · 88% of games
Item 1 · late game Axiom Arc 15:48 · 7 of 23 games
Item 2 · late game Imperial Mandate 22:12 · 3 of 14 games
Runes
Arcane Comet · Sorcery + Domination 17% of games · 75% wins All runes →
Start
Health Potion 96% of games · 39% wins Other starts →
Spells
Flash + Heal 67% of games · 38% wins Other spells →
Skill order
VolleyW Ranger's FocusQ HawkshotE
Max Volley first 58% of games · 36% wins Skill orders →
When Ashe wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 38% wins over 8 games 38% Games that ended at 30–35′: 33% wins over 6 games 33% 0′5′10′15′20′25′30′35′40′45′
Ionian Boots of Lucidity Axiom Arc Imperial Mandate
Ends before 25′38% wins33% of games · 8
Lasts 25′ or more33% wins25% of games · 6
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Ashe games

First Baron: 88% against 19%

Win rate when the team took it firstwhen it didn't Gap
First Baron 19% 88% +69
First tower 20% 78% +58
First dragon 23% 64% +41
Rift Herald 27% 67% +40
First blood 33% 56% +22
First Voidgrubs 55% 31% −24

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Ashe plays

Fewer multikills, more minions

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

Fewer multikills a game0.04 against 0.09 · −56%
More minions a minute1.7 against 1.1 · +55%
More damage a minute549 against 361 · +52%
More share of team damage15% against 10% · +41%
More damage to towers1760 against 1247 · +41%

About average: gold, assists, vision.