Wincon
Mid · 25 games

Caitlyn

Mid · 1% of games Bot · 98%

On average ahead of the lane opponent at 15 minutes (+949 gold).

Win rate
52.0%
±19.6 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 11.1%
Games
25
ranked solo/duo

Caitlyn mid wins 52.0% of 25 ranked games. Most players finish The Collector first, at about 12:48.

The build at a glance

What most Caitlyn players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Berserker's Greaves 5:42 · 80% of games
Item 1 The Collector 12:55 · 52% · 12 games
Item 2 · late game Infinity Edge 19:18 · 7 of 21 games
Item 3 · late game Lord Dominik's Regards 24:06 · 6 of 15 games
Runes
Fleet Footwork · Precision + Sorcery 64% of games · 50% wins All runes →
Start
Doran's Bow + Health Potion 88% of games · 59% wins Other starts →
Spells
Flash + Ghost 32% of games · 63% wins Other spells →
Skill order
Piltover PeacemakerQ 90 Caliber NetE Yordle Snap TrapW
Max Piltover Peacemaker first 56% of games · 57% wins Skill orders →
When Caitlyn wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 60% wins over 5 games 60% Games that ended at 25–30′: 64% wins over 11 games 64% Games that ended at 30–35′: 20% wins over 5 games 20% 0′5′10′15′20′25′30′35′40′45′
Berserker's Greaves The Collector Infinity Edge Lord Dominik's Regards
Ends before 25′60% wins20% of games · 5
Lasts 25′ or more50% wins64% of games · 16
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Caitlyn games

First Baron: 100% against 25%

Win rate when the team took it firstwhen it didn't Gap
First Baron 25% 100% +75
First tower 20% 60% +40
First dragon 25% 65% +40
First blood 36% 64% +28
Rift Herald 43% 64% +21
First Voidgrubs 63% 33% −29

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Caitlyn plays

More damage to towers, more control wards

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More damage to towers13055 against 6819 · +91%
More control wards a game1.56 against 1.01 · +54%
Fewer solo kills a game1.4 against 1.8 · −21%
Fewer assists a game5.0 against 6.2 · −18%
Fewer deaths a game4.6 against 5.5 · −16%