Wincon
Top · 61 games · EUW

Anivia

Top · 24% of games Mid · 66%

On average behind the lane opponent at 15 minutes (−50 gold), and still wins 52%.

Win rate
52.5%
±12.5 · role avg 50.0%
Tier
B
#24 of 76
Pick rate
0.9%
ban 3.2%
Games
61
ranked solo/duo

Anivia top wins 52.5% of 61 ranked games in EUW, rank 24 of 76 top champions (tier B). Most players finish Rod of Ages first, at about 11:42.

The build at a glance

What most Anivia players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Rod of Ages 11:44 · 100% · 57 games
Boots Boots of Swiftness 12:06 · 62% of games
Item 2 Malignance 18:49 · 74% · 35 games
Item 3 · late game Zhonya's Hourglass 24:12 · 11 of 33 games
Item 4 · late game Liandry's Torment 30:18 · 3 of 11 games
Runes
Deathfire Touch · Sorcery + Precision 21% of games · 62% wins All runes →
Start
Doran's Ring + Health Potion 100% of games · 52% wins Other starts →
Spells
Flash + Teleport 64% of games · 49% wins Other spells →
Skill order
FrostbiteE Flash FrostQ CrystallizeW
Max Frostbite first 69% of games · 55% wins Skill orders →
When Anivia wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 20% wins over 5 games 20% Games that ended at 20–25′: 61% wins over 18 games 61% Games that ended at 25–30′: 57% wins over 21 games 57% Games that ended at 30–35′: 83% wins over 6 games 83% Games that ended at 35–40′: 30% wins over 10 games 30% 0′5′10′15′20′25′30′35′40′45′
Rod of Ages Boots of Swiftness Malignance Zhonya's Hourglass Liandry's Torment
Ends before 25′52% wins38% of games · 23
Lasts 25′ or more54% wins61% of games · 37
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Anivia games

First dragon: 78% against 24%

Win rate when the team took it firstwhen it didn't Gap
First dragon 24% 78% +54
First Baron 34% 83% +48
Rift Herald 29% 77% +48
First tower 35% 70% +35
First Voidgrubs 47% 61% +14
First blood 56% 50% −6

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Anivia plays

More control wards, fewer multikills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More control wards a game0.82 against 0.47 · +74%
Fewer multikills a game0.23 against 0.42 · −45%
Less damage to towers6078 against 8624 · −30%
Fewer solo kills a game1.5 against 2.1 · −29%
More assists a game6.8 against 5.4 · +26%

About average: vision, kill participation, minions.