Twitch
Strongest when games end at 25–30 minutes (47%). On average behind the lane opponent at 15 minutes (−361 gold).
- Win rate
- 45.7%
- ±7.0 · role avg 50.0%
- Tier
- D
- #46 of 50
- Pick rate
- 3.0%
- ban 2.1%
- Games
- 197
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Twitch bot wins 45.7% of 197 ranked games in EUW, rank 46 of 50 bot champions (tier D). Most players finish The Collector first, at about 10:48.
What most Twitch players run
The Collector 11:03 · 40% · 77 games
Berserker's Greaves 12:54 · 70% of games
Fiendhunter Bolts 16:29 · 57% · 40 games
Infinity Edge 22:20 · 100% · 31 games
Lord Dominik's Regards 27:30 · 100% · 19 games
Bloodthirster 29:24 · 6 of 24 games Best when games end at 25–30′
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.Watch out for Kai'Sa, Caitlyn, Jhin
Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Baron: 87% against 26%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
Fewer control wards, more solo kills
What stands out (10% or more) against the average bot laner. Blue: better for winning, red: worse.
About average: share of team damage, damage, gold.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
Watch out for Kai'Sa, Caitlyn, Jhin
Good into Jinx, Aphelios
Behind at 15 against 4 of 7, still wins 1 of them
Fewer than 10 games (11)
Twitch does better than expected here
Against Jinx, Twitch is ahead on gold at 15 minutes in 48% of games and wins 64% of those. When behind, Twitch wins 58%.
Twitch does worse than expected here
Against Kai'Sa, Twitch is behind on gold at 15 minutes in 75% of games, and still wins 40% of those. When ahead, Twitch wins 20%.
About what you would expect
Against Tristana, Twitch is ahead on gold at 15 minutes in 71% of games and wins 50% of those. When behind, Twitch wins 20%.
Twitch does worse than expected here
Against Jhin, Twitch is behind on gold at 15 minutes in 41% of games, and still wins 29% of those. When ahead, Twitch wins 40%.
About what you would expect
Against Yunara, Twitch is ahead on gold at 15 minutes in 56% of games and wins 56% of those. When behind, Twitch wins 43%.
Twitch does better than expected here
Against Aphelios, Twitch is behind on gold at 15 minutes in 50% of games, and still wins 43% of those. When ahead, Twitch wins 71%.
Twitch does worse than expected here
Against Caitlyn, Twitch is behind on gold at 15 minutes in 75% of games, and still wins 22% of those. When ahead, Twitch wins 67%.
Enemies that cost Twitch games: Lee Sin, Ahri, Bard
Teammates that change Twitch's games
Dies more than most bot laners
Before 14 minutes Twitch dies 3.3 times a game (average 2.8). 35% of those deaths involve the enemy jungler, against 36% for the average bot laner. 13% are fair 1-v-1s.
Ganks and collapses both hit your half of bot lane

Ganks: 46% in your half of bot lane. Collapses: 54% in your half of bot lane. 1-v-1s: 43% in your half of bot lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Twitch
Ganks come at 3:00, 5:00–7:00 and 8:00, then every minute
Ward the river before 3:00, 5:00 and 8:00. From 10:00, keep vision up: ganks come every minute.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Twitch; wide light bars behind them: the average. Highlighted: the laning peaks.Wins fights in their half of bot lane, loses them in your half of bot lane
Wins fights in their jungle, loses them in your half of mid
Wins fights in their half of mid, loses them in your jungle

Before 14 minutes: 1.8 kills per death in their half of bot lane against 0.6 in your half of bot lane. Overall 1.2 kills per death.
From 14 to 25 minutes: 2.4 kills per death in their jungle against 0.5 in your half of mid. Overall 1.3 kills per death.
After 25 minutes: 2.2 kills per death in their half of mid against 0.8 in your jungle. Overall 1.3 kills per death.