Wincon
Support · 25 games

Heimerdinger

On average ahead of the lane opponent at 15 minutes (+284 gold).

Win rate
44.0%
±19.5 · role avg 50.0%
Tier
C
#35 of 57
Pick rate
0.1%
ban 0.8%
Games
25
ranked solo/duo

Heimerdinger support wins 44.0% of 25 ranked games, rank 35 of 57 support champions (tier C). Most players finish Rylai's Crystal Scepter first, at about 14:00.

The build at a glance

What most Heimerdinger players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Rylai's Crystal Scepter 13:59 · 61% · 11 games
Boots Sorcerer's Shoes 16:18 · 56% of games
Item 2 · late game Liandry's Torment 22:36 · 4 of 15 games
Runes
Arcane Comet · Sorcery + Inspiration 20% of games · 0% wins All runes →
Start
Health Potion 88% of games · 41% wins Other starts →
Spells
Flash + Heal 40% of games · 40% wins Other spells →
Skill order
H-28 G Evolution TurretQ Hextech Micro-RocketsW CH-2 Electron Storm GrenadeE
Max H-28 G Evolution Turret first 64% of games · 44% wins Skill orders →
When Heimerdinger wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 38% wins over 8 games 38% Games that ended at 25–30′: 20% wins over 5 games 20% Games that ended at 30–35′: 57% wins over 7 games 57% 0′5′10′15′20′25′30′35′40′45′
Rylai's Crystal Scepter Sorcerer's Shoes Liandry's Torment
Ends before 25′38% wins32% of games · 8
Lasts 25′ or more42% wins48% of games · 12
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Heimerdinger games

First dragon: 64% against 18%

Win rate when the team took it firstwhen it didn't Gap
First dragon 18% 64% +46
Rift Herald 29% 75% +46
First Baron 27% 70% +43
First tower 25% 62% +37
First blood 36% 55% +19
First Voidgrubs 39% 57% +18

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Heimerdinger plays

More solo kills, more damage to towers

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More solo kills a game0.5 against 0.2 · +136%
More damage to towers2502 against 1267 · +97%
More share of team damage20% against 10% · +92%
More damage a minute681 against 363 · +88%
More minions a minute1.8 against 1.1 · +60%

About average: control wards.