Wincon
Top · 39 games

Kai'Sa

Top · 1% of games Bot · 97%Mid · 1%

On average behind the lane opponent at 15 minutes (−324 gold), and still wins 64%.

Win rate
64.1%
±15.1 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.2%
ban 1.8%
Games
39
ranked solo/duo

Kai'Sa top wins 64.1% of 39 ranked games. Most players finish Kraken Slayer first, at about 11:48.

The build at a glance

What most Kai'Sa players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Kraken Slayer 12:13 · 50% · 17 games
Boots Berserker's Greaves 15:36 · 67% of games
Item 2 Guinsoo's Rageblade 19:39 · 100% · 14 games
Item 3 · late game Terminus 24:18 · 9 of 23 games
Item 4 · late game Zhonya's Hourglass 26:48 · 3 of 10 games
Runes
Lethal Tempo · Precision + Inspiration 10% of games · 75% wins All runes →
Start
Doran's Bow + Health Potion 72% of games · 61% wins Other starts →
Spells
Exhaust + Flash 54% of games · 52% wins Other spells →
Skill order
Icathian RainQ SuperchargeE Void SeekerW
Max Icathian Rain first 69% of games · 67% wins Skill orders →
When Kai'Sa wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 46% wins over 13 games 46% Games that ended at 25–30′: 80% wins over 10 games 80% Games that ended at 30–35′: 67% wins over 9 games 67% 0′5′10′15′20′25′30′35′40′45′
Kraken Slayer Berserker's Greaves Guinsoo's Rageblade Terminus Zhonya's Hourglass
Ends before 25′46% wins33% of games · 13
Lasts 25′ or more74% wins49% of games · 19
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Kai'Sa games

First Baron: 100% against 26%

Win rate when the team took it firstwhen it didn't Gap
First Baron 26% 100% +74
First tower 48% 88% +40
First blood 48% 83% +36
First dragon 56% 71% +16
First Voidgrubs 56% 70% +13
Rift Herald 62% 67% +5

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Kai'Sa plays

More multikills, more deaths

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More multikills a game0.62 against 0.41 · +51%
More deaths a game7.1 against 5.6 · +26%
Fewer solo kills a game1.7 against 2.1 · −18%
More time spent dead7.5s against 6.4s a minute · +18%
More damage to towers9537 against 8411 · +13%

About average: vision, minions, assists, share of team damage.