Wincon
Mid · 254 games · KR

Anivia

Mid · 52% of games Top · 34%Support · 10%

Strongest when games end at 20–25 minutes (55%). On average behind the lane opponent at 15 minutes (−208 gold), and still wins 54%.

Win rate
54.3%
±6.1 · role avg 50.0%
Tier
A
#9 of 75
Pick rate
2.5%
ban 2.0%
Games
254
ranked solo/duo

Anivia mid wins 54.3% of 254 ranked games in KR, rank 9 of 75 mid champions (tier A). Most players finish Rod of Ages first, at about 11:42.

The build at a glance

What most Anivia players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Rod of Ages 11:42 · 83% · 207 games
Boots Boots of Swiftness 11:48 · 52% of games
Item 2 Malignance 18:50 · 44% · 72 games
Item 3 Zhonya's Hourglass 26:24 · 60% · 15 games
Item 4 · late game Rabadon's Deathcap 33:54 · 3 of 19 games
Runes
Deathfire Touch · Sorcery + Precision 9% of games · 58% wins All runes →
Start
Doran's Ring + Health Potion 96% of games · 54% wins Other starts →
Spells
Flash + Teleport 71% of games · 55% wins Other spells →
Skill order
FrostbiteE Flash FrostQ CrystallizeW
Max Frostbite first 64% of games · 53% wins Skill orders →
When Anivia wins

Best when games end at 20–25′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 52% wins over 50 games 52% Games that ended at 20–25′: 55% wins over 67 games 55% Games that ended at 25–30′: 50% wins over 76 games 50% Games that ended at 30–35′: 55% wins over 44 games 55% Games that ended at 35–40′: 82% wins over 11 games 82% 0′5′10′15′20′25′30′35′40′45′
Rod of Ages Boots of Swiftness Malignance Zhonya's Hourglass Rabadon's Deathcap
Ends before 25′54% wins46% of games · 117
Lasts 25′ or more54% wins52% of games · 131
Lanes

Watch out for Yasuo, Syndra, Ryze

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Anivia games

First tower: 79% against 30%

Win rate when the team took it firstwhen it didn't Gap
First tower 30% 79% +49
First Baron 39% 81% +42
Rift Herald 37% 76% +39
First dragon 45% 64% +19
First blood 48% 60% +12
First Voidgrubs 50% 59% +9

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Anivia plays

Fewer multikills, more control wards

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer multikills a game0.24 against 0.67 · −64%
More control wards a game2.74 against 1.72 · +59%
Fewer solo kills a game1.0 against 1.6 · −37%
Less damage to towers4941 against 6356 · −22%
Less time spent dead4.5s against 5.7s a minute · −22%

About average: kill participation, minions.