Wincon
Top · 175 games · KR

Dr. Mundo

Top · 90% of games

Strongest when games end at 15–20 minutes (64%). On average behind the lane opponent at 15 minutes (−465 gold).

Win rate
49.1%
±7.4 · role avg 50.0%
Tier
B
#40 of 76
Pick rate
2.7%
ban 1.0%
Games
175
ranked solo/duo

Dr. Mundo top wins 49.1% of 175 ranked games in KR, rank 40 of 76 top champions (tier B). Most players finish Heartsteel first, at about 11:48.

The build at a glance

What most Dr. Mundo players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Heartsteel 11:52 · 70% · 120 games
Boots Boots of Swiftness 15:06 · 51% of games
Item 2 Warmog's Armor 19:05 · 46% · 41 games
Item 3 Spirit Visage 24:03 · 56% · 15 games
Item 4 · late game Thornmail 29:30 · 9 of 27 games
Runes
Grasp of the Undying · Resolve + Inspiration 23% of games · 53% wins All runes →
Start
Doran's Helm + Health Potion 61% of games · 46% wins Other starts →
Spells
Flash + Teleport 87% of games · 48% wins Other spells →
Skill order
Infected BonesawQ Blunt Force TraumaE Heart ZapperW
Max Infected Bonesaw first 50% of games · 45% wins Skill orders →
When Dr. Mundo wins

Wins early, fades from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 64% wins over 42 games 64% Games that ended at 20–25′: 43% wins over 54 games 43% Games that ended at 25–30′: 44% wins over 32 games 44% Games that ended at 30–35′: 46% wins over 37 games 46% Games that ended at 35–40′: 57% wins over 7 games 57% 0′5′10′15′20′25′30′35′40′45′
Heartsteel Boots of Swiftness Warmog's Armor Spirit Visage Thornmail
Ends before 25′52% wins55% of games · 96
Lasts 25′ or more46% wins43% of games · 76
Lanes

Good into Malphite

Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Dr. Mundo games

First Baron: 84% against 36%

Win rate when the team took it firstwhen it didn't Gap
First Baron 36% 84% +48
First tower 28% 72% +44
Rift Herald 38% 68% +30
First dragon 37% 62% +26
First Voidgrubs 42% 59% +17
First blood 42% 56% +14

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Dr. Mundo plays

Fewer solo kills, fewer control wards

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer solo kills a game1.2 against 1.9 · −38%
Fewer control wards a game0.70 against 1.12 · −38%
More damage to towers10878 against 7994 · +36%
Fewer multikills a game0.25 against 0.38 · −34%
Less kill participation29% against 35% · −18%

About average: share of team damage, gold.