Wincon
Mid · 92 games · KR

Malzahar

Mid · 89% of games

On average behind the lane opponent at 15 minutes (−654 gold).

Win rate
35.9%
±9.8 · role avg 50.0%
Tier
D
#63 of 64
Pick rate
1.4%
ban 0.3%
Games
92
ranked solo/duo

Malzahar mid wins 35.9% of 92 ranked games in KR, rank 63 of 64 mid champions (tier D). Most players finish Blackfire Torch first, at about 10:42.

The build at a glance

What most Malzahar players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Blackfire Torch 10:58 · 75% · 68 games
Boots Ionian Boots of Lucidity 12:12 · 58% of games
Item 2 Rylai's Crystal Scepter 17:54 · 68% · 34 games
Item 3 Liandry's Torment 23:41 · 100% · 16 games
Item 4 · late game Zhonya's Hourglass 32:12 · 9 of 21 games
Runes
Deathfire Touch · Sorcery + Inspiration 9% of games · 50% wins All runes →
Start
Doran's Ring + Health Potion 83% of games · 39% wins Other starts →
Spells
Flash + Teleport 86% of games · 37% wins Other spells →
Skill order
Malefic VisionsE Call of the VoidQ Void SwarmW
Max Malefic Visions first 98% of games · 37% wins Skill orders →
When Malzahar wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 38% wins over 24 games 38% Games that ended at 20–25′: 40% wins over 25 games 40% Games that ended at 25–30′: 20% wins over 20 games 20% Games that ended at 30–35′: 50% wins over 18 games 50% Games that ended at 35–40′: 20% wins over 5 games 20% 0′5′10′15′20′25′30′35′40′45′
Blackfire Torch Ionian Boots of Lucidity Rylai's Crystal Scepter Liandry's Torment Zhonya's Hourglass
Ends before 25′39% wins53% of games · 49
Lasts 25′ or more33% wins47% of games · 43
Lanes

Good into Twisted Fate

Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Malzahar games

First tower: 57% against 18%

Win rate when the team took it firstwhen it didn't Gap
First tower 18% 57% +39
First Baron 25% 64% +39
First dragon 24% 58% +34
First blood 25% 49% +23
Rift Herald 28% 50% +22
First Voidgrubs 24% 44% +21

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Malzahar plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer multikills a game0.17 against 0.67 · −75%
Fewer solo kills a game0.8 against 1.6 · −47%
More control wards a game2.45 against 1.73 · +42%
More vision a minute0.99 against 0.85 · +16%
Less damage to towers5387 against 6333 · −15%

About average: gold, assists, deaths.