Rek'Sai
Strongest when games end at 15–20 minutes (64%). On average behind the lane opponent at 15 minutes (−217 gold).
- Win rate
- 48.1%
- ±7.2 · role avg 50.0%
- Tier
- C
- #34 of 53
- Pick rate
- 2.8%
- ban 1.6%
- Games
- 183
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Rek'Sai jungle wins 48.1% of 183 ranked games in KR, rank 34 of 53 jungle champions (tier C). Most players finish Stridebreaker first, at about 10:36.
What most Rek'Sai players run
Stridebreaker 10:44 · 81% · 142 games
Mercury's Treads 16:30 · 38% of games
Spear of Shojin 18:09 · 73% · 80 games
Sterak's Gage 24:08 · 70% · 30 games
Guardian Angel 28:30 · 13 of 30 games Wins early, fades from 25 minutes
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.Watch out for Jarvan IV, Graves, Sylas
Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Baron: 87% against 31%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
Fewer multikills, fewer solo kills
What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.
About average: kill participation.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
Watch out for Jarvan IV, Graves, Sylas
Good into Lee Sin
Behind at 15 against 3 of 5, still wins 1 of them
Fewer than 10 games (16)
Rek'Sai does better than expected here
Against Lee Sin, Rek'Sai is ahead on gold at 15 minutes in 68% of games and wins 81% of those. When behind, Rek'Sai wins 50%.
Rek'Sai does worse than expected here
Against Sylas, Rek'Sai is behind on gold at 15 minutes in 75% of games, and still wins 44% of those. When ahead, Rek'Sai wins 33%.
Rek'Sai does worse than expected here
Against Jarvan IV, Rek'Sai is ahead on gold at 15 minutes in 58% of games and wins 57% of those. When behind, Rek'Sai wins 20%.
Rek'Sai does worse than expected here
Against Graves, Rek'Sai is behind on gold at 15 minutes in 50% of games, and still wins 40% of those. When ahead, Rek'Sai wins 40%.
Rek'Sai does better than expected here
Against Hecarim, Rek'Sai is behind on gold at 15 minutes in 40% of games, and still wins 25% of those. When ahead, Rek'Sai wins 67%.
Enemies that cost Rek'Sai games: Aphelios
Teammates that change Rek'Sai's games
Dies less than most junglers
Before 14 minutes Rek'Sai dies 1.7 times a game (average 2.1). 74% of those deaths involve the enemy jungler, against 73% for the average jungler. 12% are fair 1-v-1s.
Killed by the enemy jungler in the bot-side river, collapsed on in your half of bot lane

Enemy jungler: 19% in the bot-side river. Collapses: 27% in your half of bot lane. 1-v-1s: 37% in their half of top lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Rek'Sai
Enemy jungler fights peak at 4:00, 6:00 and 8:00, then every minute
Wins fights in their half of bot lane, loses them in the bot-side river
Wins fights in their half of bot lane, loses them in your jungle
Where fights happen

Before 14 minutes: 3.6 kills per death in their half of bot lane against 1.0 in the bot-side river. Overall 1.9 kills per death.
From 14 to 25 minutes: 2.6 kills per death in their half of bot lane against 0.7 in your jungle. Overall 1.2 kills per death.
After 25 minutes: 126 kills and 130 deaths.