Wincon
Support · 23 games · KR

Twitch

Support · 18% of games Bot · 75%

On average ahead of the lane opponent at 15 minutes (+1072 gold).

Win rate
47.8%
±20.4 · role avg 50.0%
Tier
C
#32 of 58
Pick rate
0.2%
ban 0.2%
Games
23
ranked solo/duo

Twitch support wins 47.8% of 23 ranked games in KR, rank 32 of 58 support champions (tier C). Most players finish Hubris first, at about 9:54.

The build at a glance

What most Twitch players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Hubris 9:54 · 8 of 22 games
Boots Berserker's Greaves 11:48 · 83% of games
Item 2 · late game The Collector 21:48 · 5 of 15 games
Runes
Lethal Tempo · Precision + Domination 13% of games · 33% wins All runes →
Start
Health Potion 65% of games · 47% wins Other starts →
Spells
Flash + Ignite 48% of games · 45% wins Other spells →
Skill order
ContaminateE AmbushQ Venom CaskW
Max Contaminate first 100% of games · 48% wins Skill orders →
When Twitch wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 57% wins over 7 games 57% Games that ended at 25–30′: 43% wins over 7 games 43% 0′5′10′15′20′25′30′35′40′45′
Hubris Berserker's Greaves The Collector
Ends before 25′57% wins30% of games · 7
Lasts 25′ or more43% wins30% of games · 7
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Twitch games

First tower: 61% against 0%

Win rate when the team took it firstwhen it didn't Gap
First tower 0% 61% +61
Rift Herald 36% 67% +31
First Baron 41% 67% +25
First Voidgrubs 36% 58% +22
First dragon 55% 42% −13
First blood 53% 38% −16

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Twitch plays

More multikills, more solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.61 against 0.08 · +663%
More solo kills a game1.0 against 0.2 · +336%
More share of team damage18% against 10% · +72%
More damage a minute589 against 353 · +67%
Fewer control wards a game3.30 against 7.23 · −54%

About average: minions.