Wincon
Mid · 29 games · KR

Vel'Koz

Mid · 12% of games Bot · 41%Support · 45%

On average behind the lane opponent at 15 minutes (−302 gold), and still wins 59%.

Win rate
58.6%
±17.9 · role avg 50.0%
Tier
B
#21 of 75
Pick rate
0.3%
ban 0.6%
Games
29
ranked solo/duo

Vel'Koz mid wins 58.6% of 29 ranked games in KR, rank 21 of 75 mid champions (tier B). Most players finish Shurelya's Battlesong first, at about 10:48.

The build at a glance

What most Vel'Koz players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Boots of Swiftness 9:06 · 66% of games
Item 1 Shurelya's Battlesong 10:55 · 44% · 11 games
Item 2 · late game Horizon Focus 18:48 · 7 of 26 games
Item 3 · late game Cryptbloom 24:48 · 3 of 16 games
Runes
Stormraider's Surge · Sorcery + Precision 17% of games · 60% wins All runes →
Start
Doran's Ring + Health Potion 93% of games · 59% wins Other starts →
Spells
Flash + Ghost 41% of games · 50% wins Other spells →
Skill order
Plasma FissionQ Void RiftW Tectonic DisruptionE
Max Plasma Fission first 62% of games · 67% wins Skill orders →
When Vel'Koz wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 67% wins over 12 games 67% Games that ended at 30–35′: 43% wins over 7 games 43% 0′5′10′15′20′25′30′35′40′45′
Boots of Swiftness Shurelya's Battlesong Horizon Focus Cryptbloom
Lasts 25′ or more58% wins66% of games · 19
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Vel'Koz games

First Baron: 92% against 35%

Win rate when the team took it firstwhen it didn't Gap
First Baron 35% 92% +56
First tower 36% 72% +36
First Voidgrubs 36% 72% +36
First dragon 54% 63% +9
Rift Herald 59% 58% −0
First blood 61% 55% −7

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Vel'Koz plays

More control wards, fewer multikills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More control wards a game2.90 against 1.72 · +69%
Fewer multikills a game0.41 against 0.67 · −39%
More assists a game8.0 against 6.1 · +31%
More deaths a game5.9 against 5.1 · +16%
More vision a minute0.98 against 0.85 · +15%

About average: kill participation, share of team damage.