Wincon
Jungle · 176 games · KR

Xin Zhao

Jungle · 94% of games

Strongest when games end at 25–30 minutes (56%). On average behind the lane opponent at 15 minutes (−411 gold).

Win rate
48.9%
±7.4 · role avg 50.0%
Tier
B
#28 of 53
Pick rate
2.7%
ban 0.3%
Games
176
ranked solo/duo

Xin Zhao jungle wins 48.9% of 176 ranked games in KR, rank 28 of 53 jungle champions (tier B). Most players finish Titanic Hydra first, at about 10:42.

The build at a glance

What most Xin Zhao players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Titanic Hydra 10:39 · 88% · 149 games
Boots Plated Steelcaps 15:36 · 43% of games
Item 2 Black Cleaver 17:57 · 95% · 105 games
Item 3 Death's Dance 23:47 · 78% · 43 games
Item 4 · late game Maw of Malmortius 28:30 · 4 of 18 games
Runes
Conqueror · Precision + Inspiration 23% of games · 45% wins All runes →
Start
Gustwalker Hatchling + Health Potion 64% of games · 50% wins Other starts →
Spells
Flash + Smite 100% of games · 49% wins Other spells →
Skill order
Wind Becomes LightningW Three Talon StrikeQ Audacious ChargeE
Max Wind Becomes Lightning first 53% of games · 53% wins Skill orders →
When Xin Zhao wins

Best when games end at 25–30′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 38% wins over 39 games 38% Games that ended at 20–25′: 53% wins over 47 games 53% Games that ended at 25–30′: 56% wins over 57 games 56% Games that ended at 30–35′: 32% wins over 25 games 32% 0′5′10′15′20′25′30′35′40′45′
Titanic Hydra Plated Steelcaps Black Cleaver Death's Dance Maw of Malmortius
Ends before 25′47% wins49% of games · 86
Lasts 25′ or more49% wins47% of games · 82
Enemy junglers

Good into Lee Sin

Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Xin Zhao games

First Baron: 86% against 30%

Win rate when the team took it firstwhen it didn't Gap
First Baron 30% 86% +57
First tower 29% 72% +43
Rift Herald 36% 70% +33
First dragon 33% 65% +32
First blood 35% 60% +24
First Voidgrubs 41% 54% +13

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Xin Zhao plays

More damage to towers, fewer solo kills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

More damage to towers2500 against 2075 · +20%
Fewer solo kills a game0.8 against 1.0 · −19%
Fewer multikills a game0.65 against 0.78 · −17%
More assists a game8.5 against 7.4 · +14%
More time spent dead5.8s against 5.3s a minute · +10%

About average: control wards, minions, vision, share of team damage, kill participation, damage.