Wincon
Top · 204 games · KR

Zaahen

Top · 88% of games

Strongest when games end at 25–30 minutes (63%). On average behind the lane opponent at 15 minutes (−298 gold).

Win rate
49.0%
±6.9 · role avg 50.0%
Tier
C
#45 of 76
Pick rate
3.1%
ban 0.1%
Games
204
ranked solo/duo

Zaahen top wins 49.0% of 204 ranked games in KR, rank 45 of 76 top champions (tier C). Most players finish Trinity Force first, at about 13:24.

The build at a glance

What most Zaahen players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Trinity Force 13:31 · 87% · 162 games
Boots Plated Steelcaps 14:30 · 61% of games
Item 2 Stridebreaker 20:52 · 83% · 93 games
Item 3 Death's Dance 26:49 · 80% · 32 games
Item 4 · late game Maw of Malmortius 32:36 · 5 of 15 games
Runes
Grasp of the Undying · Resolve + Inspiration 16% of games · 53% wins All runes →
Start
Doran's Shield + Health Potion 41% of games · 42% wins Other starts →
Spells
Flash + Teleport 61% of games · 49% wins Other spells →
Skill order
The Darkin GlaiveQ Aureate RushE Dreaded ReturnW
Max The Darkin Glaive first 99% of games · 50% wins Skill orders →
When Zaahen wins

Best when games end at 25–30′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 50% wins over 44 games 50% Games that ended at 20–25′: 40% wins over 55 games 40% Games that ended at 25–30′: 63% wins over 56 games 63% Games that ended at 30–35′: 47% wins over 34 games 47% Games that ended at 35–40′: 22% wins over 9 games 22% 0′5′10′15′20′25′30′35′40′45′
Trinity Force Plated Steelcaps Stridebreaker Death's Dance Maw of Malmortius
Ends before 25′44% wins49% of games · 99
Lasts 25′ or more54% wins49% of games · 99
Lanes

Good into Ambessa

Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Zaahen games

First Baron: 85% against 31%

Win rate when the team took it firstwhen it didn't Gap
First Baron 31% 85% +54
First tower 25% 73% +47
Rift Herald 33% 75% +42
First blood 36% 59% +23
First dragon 37% 60% +23
First Voidgrubs 39% 61% +23

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Zaahen plays

More damage to towers, fewer control wards

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More damage to towers9947 against 7994 · +24%
Fewer control wards a game0.86 against 1.12 · −23%
Fewer solo kills a game1.7 against 1.9 · −12%

About average: minions, gold, share of team damage, time spent dead, assists, vision, damage, deaths.