- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Zed jungle wins 56.8% of 74 ranked games in KR, rank 11 of 53 jungle champions (tier A). Most players finish Voltaic Cyclosword first, at about 10:00.
What most Zed players run
Voltaic Cyclosword 9:51 · 100% · 65 games
Bastionbreaker 15:23 · 86% · 48 games
Ionian Boots of Lucidity 13:30 · 82% of games
Edge of Night 20:35 · 37% · 14 games
Serylda's Grudge 25:24 · 14 of 37 games
Guardian Angel 28:30 · 5 of 14 games Win rate by game length
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.No clear counters yet
Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First tower: 82% against 37%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
More solo kills, more damage to towers
What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.
About average: kill participation, time spent dead, deaths, minions.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
No clearly hard matchup yet
No clearly easy matchup yet
Not enough games yet
Not enough games yet
Enemies: nothing clear yet
Teammates that change Zed's games
Dies about as often as most junglers
Before 14 minutes Zed dies 2.0 times a game (average 2.1). 57% of those deaths involve the enemy jungler, against 73% for the average jungler. 21% are fair 1-v-1s.
Killed by the enemy jungler in the bot-side river, collapsed on in their half of bot lane

Enemy jungler: 18% in the bot-side river. Collapses: 29% in their half of bot lane. 1-v-1s: 19% in their half of mid.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Zed
Enemy jungler fights peak at 3:00 and 5:00–9:00, then every minute
Wins fights in their half of top lane, loses them in your jungle
Wins fights in their half of mid, loses them in your jungle
Where fights happen

Before 14 minutes: 3.6 kills per death in their half of top lane against 0.7 in your jungle. Overall 1.8 kills per death.
From 14 to 25 minutes: 2.5 kills per death in their half of mid against 0.9 in your jungle. Overall 1.7 kills per death.
After 25 minutes: 103 kills and 59 deaths.