Wincon
Support · 62 games · NA

Anivia

Support · 21% of games Mid · 52%Top · 25%

On average ahead of the lane opponent at 15 minutes (+187 gold).

Win rate
45.2%
±12.4 · role avg 50.0%
Tier
C
#34 of 50
Pick rate
1.0%
ban 3.8%
Games
62
ranked solo/duo

Anivia support wins 45.2% of 62 ranked games in NA, rank 34 of 50 support champions (tier C). Most players finish Rod of Ages first, at about 14:12.

The build at a glance

What most Anivia players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Boots of Swiftness 8:06 · 85% of games
Item 1 Rod of Ages 14:18 · 24% · 13 games
Item 2 · late game Knight's Vow 22:54 · 13 of 44 games
Runes
Electrocute · Domination + Sorcery 24% of games · 47% wins All runes →
Start
Health Potion 97% of games · 47% wins Other starts →
Spells
Flash + Ignite 82% of games · 45% wins Other spells →
Skill order
Flash FrostQ CrystallizeW FrostbiteE
Max Flash Frost first 60% of games · 43% wins Skill orders →
When Anivia wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 63% wins over 8 games 63% Games that ended at 20–25′: 71% wins over 17 games 71% Games that ended at 25–30′: 21% wins over 19 games 21% Games that ended at 30–35′: 30% wins over 10 games 30% Games that ended at 35–40′: 50% wins over 6 games 50% 0′5′10′15′20′25′30′35′40′45′
Boots of Swiftness Rod of Ages Knight's Vow
Ends before 25′68% wins40% of games · 25
Lasts 25′ or more29% wins56% of games · 35
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Anivia games

First dragon: 68% against 26%

Win rate when the team took it firstwhen it didn't Gap
First dragon 26% 68% +41
Rift Herald 26% 68% +41
First Baron 34% 63% +28
First tower 34% 57% +22
First Voidgrubs 42% 50% +8
First blood 45% 45% −1

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Anivia plays

More control wards, more solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More control wards a game6.34 against 4.59 · +38%
More solo kills a game0.3 against 0.2 · +35%
More multikills a game0.13 against 0.10 · +30%
More minions a minute1.4 against 1.1 · +28%
More damage a minute455 against 364 · +25%

About average: deaths, time spent dead, assists, kill participation.