Bel'Veth
Strongest when games end at 20–25 minutes (61%). On average behind the lane opponent at 15 minutes (−170 gold).
- Win rate
- 48.0%
- ±7.0 · role avg 50.0%
- Tier
- C
- #49 of 64
- Pick rate
- 3.2%
- ban 13.2%
- Games
- 196
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Bel'Veth jungle wins 48.0% of 196 ranked games in NA, rank 49 of 64 jungle champions (tier C). Most players finish Kraken Slayer first, at about 10:00.
What most Bel'Veth players run
Kraken Slayer 10:07 · 92% · 177 games
Plated Steelcaps 16:00 · 39% of games
Blade of The Ruined King 17:41 · 62% · 101 games
Death's Dance 23:11 · 76% · 53 games
Wit's End 26:00 · 17 of 67 games
Guardian Angel 31:18 · 6 of 15 games Wins early, fades from 25 minutes
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.No clear counters yet
Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Baron: 80% against 22%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
More damage to towers, fewer control wards
What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.
About average: deaths, gold, multikills.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
No clearly hard matchup yet
No clearly easy matchup yet
Behind at 15 against 3 of 3, still wins 1 of them
Fewer than 10 games (27)
Bel'Veth does worse than expected here
Against Kha'Zix, Bel'Veth is behind on gold at 15 minutes in 79% of games, and still wins 36% of those. When ahead, Bel'Veth wins 67%.
About what you would expect
Against Qiyana, Bel'Veth is behind on gold at 15 minutes in 55% of games, and still wins 33% of those. When ahead, Bel'Veth wins 60%.
Bel'Veth does better than expected here
Against Lee Sin, Bel'Veth is behind on gold at 15 minutes in 82% of games, and still wins 44% of those. When ahead, Bel'Veth wins 100%.
Enemies: nothing clear yet
Teammates that change Bel'Veth's games
Dies about as often as most junglers
Before 14 minutes Bel'Veth dies 2.0 times a game (average 1.9). 74% of those deaths involve the enemy jungler, against 72% for the average jungler. 12% are fair 1-v-1s.
Killed by the enemy jungler in your jungle, collapsed on there too

Enemy jungler: 23% in your jungle. Collapses: 21% in your jungle. 1-v-1s: 23% in their half of top lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Bel'Veth
Enemy jungler fights peak at 3:00 and 6:00–10:00, then every minute
Wins fights in their half of bot lane, loses them in your jungle
Wins fights in their half of bot lane, loses them in your jungle
Wins fights in their half of bot lane, loses them in your jungle

Before 14 minutes: 2.1 kills per death in their half of bot lane against 0.4 in your jungle. Overall 1.2 kills per death.
From 14 to 25 minutes: 3.9 kills per death in their half of bot lane against 0.6 in your jungle. Overall 1.5 kills per death.
After 25 minutes: 4.9 kills per death in their half of bot lane against 0.7 in your jungle. Overall 1.5 kills per death.