Wincon
Jungle · 165 games · NA

Evelynn

Jungle · 98% of games

Strongest when games end at 30–35 minutes (60%). On average behind the lane opponent at 15 minutes (−155 gold), and still wins 53%.

Win rate
53.3%
±7.6 · role avg 50.0%
Tier
A
#11 of 64
Pick rate
2.7%
ban 1.2%
Games
165
ranked solo/duo

Evelynn jungle wins 53.3% of 165 ranked games in NA, rank 11 of 64 jungle champions (tier A). Most players finish Lich Bane first, at about 11:24.

The build at a glance

What most Evelynn players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Lich Bane 11:43 · 98% · 158 games
Boots Sorcerer's Shoes 12:24 · 81% of games
Item 2 Rabadon's Deathcap 19:57 · 70% · 93 games
Item 3 Void Staff 26:54 · 58% · 30 games
Item 4 · late game Banshee's Veil 32:36 · 8 of 30 games
Runes
Electrocute · Domination + Sorcery 16% of games · 54% wins All runes →
Start
Gustwalker Hatchling + Health Potion 35% of games · 48% wins Other starts →
Spells
Flash + Smite 100% of games · 53% wins Other spells →
Skill order
Hate SpikeQ WhiplashE AllureW
Max Hate Spike first 64% of games · 51% wins Skill orders →
When Evelynn wins

Loses short games, wins from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 57% wins over 21 games 57% Games that ended at 20–25′: 63% wins over 27 games 63% Games that ended at 25–30′: 38% wins over 52 games 38% Games that ended at 30–35′: 60% wins over 42 games 60% Games that ended at 35–40′: 67% wins over 18 games 67% 0′5′10′15′20′25′30′35′40′45′
Lich Bane Sorcerer's Shoes Rabadon's Deathcap Void Staff Banshee's Veil
Ends before 25′60% wins29% of games · 48
Lasts 25′ or more51% wins68% of games · 112
Enemy junglers

Good into Talon

Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Evelynn games

First tower: 71% against 28%

Win rate when the team took it firstwhen it didn't Gap
First tower 28% 71% +43
First Baron 40% 79% +38
First dragon 45% 65% +19
First Voidgrubs 48% 60% +12
First blood 48% 59% +12
Rift Herald 48% 60% +11

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Evelynn plays

Less damage to towers, more solo kills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Less damage to towers1503 against 2436 · −38%
More solo kills a game1.5 against 1.1 · +33%
Fewer control wards a game1.14 against 1.42 · −20%
Fewer multikills a game0.70 against 0.83 · −16%
Fewer minions a minute6.6 against 7.3 · −11%

About average: gold, damage, kill participation, share of team damage, deaths, time spent dead.