- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Heimerdinger jungle wins 65.0% of 20 ranked games in NA, rank 20 of 68 jungle champions (tier B). Most players finish Rabadon's Deathcap first, at about 13:48.
What most Heimerdinger players run
Ionian Boots of Lucidity 11:48 · 65% of games
Rabadon's Deathcap 14:13 · 77% · 10 games
Cosmic Drive 19:48 · 7 of 17 games
Zhonya's Hourglass 28:48 · 3 of 11 games Win rate by game length
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.No clear counters yet
Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Voidgrubs: 100% against 30%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
Fewer control wards, fewer multikills
What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.
About average: minions, share of team damage.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Not enough games against this kind of team yet.
Against teams with magic heavy damage
Not enough games against this kind of team yet.
Against teams with no frontliner
Not enough games against this kind of team yet.
Against teams with one frontliner
Against teams with two or more
Not enough games against this kind of team yet.
Against teams with little
Against teams with some
Not enough games against this kind of team yet.
Against teams with a lot
Not enough games against this kind of team yet.
Against teams with little
Against teams with some
Not enough games against this kind of team yet.
Against teams with a lot
Not enough games against this kind of team yet.
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
No clearly hard matchup yet
No clearly easy matchup yet
Not enough games yet
Not enough games yet
Enemies: nothing clear yet
Teammates that change Heimerdinger's games
Dies more than most junglers, and more of it is to the enemy jungler
Before 14 minutes Heimerdinger dies 2.2 times a game (average 1.9). 84% of those deaths involve the enemy jungler, against 71% for the average jungler. 7% are fair 1-v-1s.
Killed by the enemy jungler in the bot-side river, collapsed on in the top-side river

Enemy jungler: 27% in the bot-side river. Collapses: 25% in the top-side river. 1-v-1s: 33% in the bot-side river.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Heimerdinger
Enemy jungler fights peak at 2:00, 4:00, 6:00 and 8:00–10:00
Where fights happen
Where fights happen
Where fights happen

Before 14 minutes: 50 kills and 44 deaths.
From 14 to 25 minutes: 21 kills and 37 deaths.
Not enough games yet
After 25 minutes: 9 kills and 16 deaths.
Not enough games yet