Hwei
Strongest when games end at 25–30 minutes (67%). On average behind the lane opponent at 15 minutes (−192 gold), and still wins 57%.
- Win rate
- 56.7%
- ±7.9 · role avg 50.0%
- Tier
- S
- #4 of 47
- Pick rate
- 2.4%
- ban 2.6%
- Games
- 150
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Hwei bot wins 56.7% of 150 ranked games in NA, rank 4 of 47 bot champions (tier S). Most players finish Blackfire Torch first, at about 11:18.
What most Hwei players run
Blackfire Torch 11:32 · 84% · 124 games
Sorcerer's Shoes 13:36 · 62% of games
Liandry's Torment 18:32 · 41% · 45 games
Shadowflame 23:57 · 63% · 20 games
Rabadon's Deathcap 29:42 · 11 of 32 games Loses short games, wins from 25 minutes
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.Good into Sivir
Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Baron: 87% against 30%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
Fewer multikills, more assists
What stands out (10% or more) against the average bot laner. Blue: better for winning, red: worse.
About average: minions, share of team damage, kill participation, damage.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
No clearly hard lane yet
Good into Sivir
Behind at 15 against 4 of 4, still wins 4 of them
Fewer than 10 games (16)
About what you would expect
Against Jhin, Hwei is behind on gold at 15 minutes in 35% of games, and still wins 50% of those. When ahead, Hwei wins 64%.
About what you would expect
Against Kai'Sa, Hwei is behind on gold at 15 minutes in 67% of games, and still wins 38% of those. When ahead, Hwei wins 100%.
Hwei does worse than expected here
Against Yunara, Hwei is behind on gold at 15 minutes in 40% of games, and still wins 0% of those. When ahead, Hwei wins 83%.
Hwei does better than expected here
Against Sivir, Hwei is behind on gold at 15 minutes in 70% of games, and still wins 71% of those. When ahead, Hwei wins 67%.
Enemies: nothing clear yet
Teammates that change Hwei's games
Dies less than most bot laners
Before 14 minutes Hwei dies 2.0 times a game (average 2.5). 35% of those deaths involve the enemy jungler, against 36% for the average bot laner. 14% are fair 1-v-1s.
Ganks and collapses both hit your half of bot lane

Ganks: 58% in your half of bot lane. Collapses: 72% in your half of bot lane. 1-v-1s: 63% in your half of bot lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Hwei
Ganks come at 3:00 and 6:00, then every minute
Ward the river before 3:00 and 6:00. From 10:00, keep vision up: ganks come every minute.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Hwei; wide light bars behind them: the average. Highlighted: the laning peaks.Wins fights in their half of bot lane, loses them in your half of bot lane
Wins fights in their jungle, loses them in your half of mid
Wins fights in their jungle, loses them in your half of mid

Before 14 minutes: 2.3 kills per death in their half of bot lane against 0.5 in your half of bot lane. Overall 1.0 kills per death.
From 14 to 25 minutes: 2.3 kills per death in their jungle against 0.4 in your half of mid. Overall 1.0 kills per death.
After 25 minutes: 2.5 kills per death in their jungle against 0.5 in your half of mid. Overall 1.3 kills per death.