Wincon
Jungle · 20 games · NA

Riven

Jungle · 7% of games Mid · 30%Top · 61%

On average ahead of the lane opponent at 15 minutes (+354 gold).

Win rate
60.0%
±21.5 · role avg 50.0%
Tier
B
#21 of 64
Pick rate
0.3%
ban 9.4%
Games
20
ranked solo/duo

Riven jungle wins 60.0% of 20 ranked games in NA, rank 21 of 64 jungle champions (tier B). Most players finish Axiom Arc first, at about 9:12.

The build at a glance

What most Riven players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Axiom Arc 9:20 · 65% · 11 games
Boots Ionian Boots of Lucidity 11:06 · 70% of games
Item 2 · late game Death's Dance 16:48 · 10 of 20 games
Item 3 · late game Endless Hunger 21:48 · 3 of 16 games
Item 4 · late game Maw of Malmortius 28:48 · 3 of 6 games
Runes
Conqueror · Precision + Sorcery 30% of games · 50% wins All runes →
Start
Scorchclaw Pup 45% of games · 56% wins Other starts →
Spells
Flash + Smite 100% of games · 60% wins Other spells →
Skill order
Broken WingsQ ValorE Ki BurstW
Max Broken Wings first 100% of games · 60% wins Skill orders →
When Riven wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 67% wins over 6 games 67% Games that ended at 25–30′: 40% wins over 10 games 40% 0′5′10′15′20′25′30′35′40′45′
Axiom Arc Ionian Boots of Lucidity Death's Dance Endless Hunger Maw of Malmortius
Ends before 25′67% wins30% of games · 6
Lasts 25′ or more40% wins50% of games · 10
Enemy junglers

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Riven games

First Baron: 100% against 20%

Win rate when the team took it firstwhen it didn't Gap
First Baron 20% 100% +80
First tower 42% 88% +46
First dragon 44% 73% +28
First Voidgrubs 50% 67% +17
First blood 70% 50% −20
Rift Herald 86% 46% −40

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Riven plays

Fewer control wards, more damage to towers

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer control wards a game0.70 against 1.42 · −51%
More damage to towers3644 against 2436 · +50%
More solo kills a game1.5 against 1.1 · +35%
Less vision a minute0.84 against 0.96 · −13%
Fewer assists a game6.7 against 7.6 · −12%

About average: damage, share of team damage, multikills, time spent dead, kill participation, minions.