- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Swain support wins 50.2% of 237 ranked games in NA, rank 28 of 56 support champions (tier B). Most players finish Rylai's Crystal Scepter first, at about 12:18.
What most Swain players run
Rylai's Crystal Scepter 12:25 · 72% · 163 games
Plated Steelcaps 15:00 · 38% of games
Frozen Heart 21:20 · 36% · 36 games
Abyssal Mask 28:42 · 10 of 56 games
Morellonomicon 33:24 · 4 of 12 games Wins early, fades from 25 minutes
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.Watch out for Karma, Alistar, Nautilus
Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Baron: 80% against 31%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
More multikills, more solo kills
What stands out (10% or more) against the average support. Blue: better for winning, red: worse.
About average: kill participation.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
Watch out for Karma, Alistar, Nautilus
Good into Pyke, Thresh
Ahead at 15 against 5 of 7, wins 2 of them
Fewer than 10 games (18)
Swain does better than expected here
Against Thresh, Swain is ahead on gold at 15 minutes in 73% of games and wins 63% of those. When behind, Swain wins 33%.
Swain does worse than expected here
Against Alistar, Swain is ahead on gold at 15 minutes in 71% of games and wins 50% of those. When behind, Swain wins 20%.
Swain does worse than expected here
Against Karma, Swain is ahead on gold at 15 minutes in 56% of games and wins 22% of those. When behind, Swain wins 57%.
About what you would expect
Against Senna, Swain is behind on gold at 15 minutes in 80% of games, and still wins 50% of those. When ahead, Swain wins 33%.
Swain does better than expected here
Against Pyke, Swain is behind on gold at 15 minutes in 62% of games, and still wins 63% of those. When ahead, Swain wins 60%.
Swain does worse than expected here
Against Nautilus, Swain is ahead on gold at 15 minutes in 83% of games and wins 50% of those. When behind, Swain wins 0%.
About what you would expect
Against Lulu, Swain is ahead on gold at 15 minutes in 58% of games and wins 71% of those. When behind, Swain wins 20%.
Enemies that cost Swain games: Ezreal
Teammates that change Swain's games
Dies more than most supports
Before 14 minutes Swain dies 3.1 times a game (average 2.5). 45% of those deaths involve the enemy jungler, against 45% for the average support. 8% are fair 1-v-1s.
Ganks and collapses both hit your half of bot lane

Ganks: 45% in your half of bot lane. Collapses: 59% in your half of bot lane. 1-v-1s: 40% in their half of bot lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Swain
Ganks come at 3:00 and 6:00, then every minute
Ward the river before 3:00 and 6:00. From 10:00, keep vision up: ganks come every minute.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Swain; wide light bars behind them: the average. Highlighted: the laning peaks.Wins fights in their half of bot lane, loses them in your half of bot lane
Wins fights in their half of mid, loses them in your half of mid
Wins fights in their half of mid, loses them in your half of mid

Before 14 minutes: 1.2 kills per death in their half of bot lane against 0.3 in your half of bot lane. Overall 0.6 kills per death.
From 14 to 25 minutes: 1.0 kills per death in their half of mid against 0.2 in your half of mid. Overall 0.4 kills per death.
After 25 minutes: 0.8 kills per death in their half of mid against 0.1 in your half of mid. Overall 0.5 kills per death.