Wincon
Jungle · 38 games · NA

Volibear

Jungle · 20% of games Top · 75%

On average behind the lane opponent at 15 minutes (−390 gold).

Win rate
34.2%
±15.1 · role avg 50.0%
Tier
D
#59 of 64
Pick rate
0.6%
ban 0.7%
Games
38
ranked solo/duo

Volibear jungle wins 34.2% of 38 ranked games in NA, rank 59 of 64 jungle champions (tier D). Most players finish Dusk and Dawn first, at about 10:18.

The build at a glance

What most Volibear players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Dusk and Dawn 10:33 · 81% · 30 games
Item 2 · late game Spear of Shojin 18:48 · 12 of 36 games
Boots Plated Steelcaps 18:48 · 55% of games
Item 3 · late game Spirit Visage 23:48 · 8 of 28 games
Runes
Lethal Tempo · Precision + Inspiration 58% of games · 45% wins All runes →
Start
Gustwalker Hatchling 42% of games · 31% wins Other starts →
Spells
Flash + Smite 100% of games · 34% wins Other spells →
Skill order
Thundering SmashQ Frenzied MaulW Sky SplitterE
Max Thundering Smash first 84% of games · 34% wins Skill orders →
When Volibear wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 44% wins over 9 games 44% Games that ended at 25–30′: 46% wins over 13 games 46% Games that ended at 30–35′: 30% wins over 10 games 30% 0′5′10′15′20′25′30′35′40′45′
Dusk and Dawn Spear of Shojin Plated Steelcaps Spirit Visage
Ends before 25′44% wins24% of games · 9
Lasts 25′ or more39% wins61% of games · 23
Enemy junglers

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Volibear games

First Baron: 72% against 0%

Win rate when the team took it firstwhen it didn't Gap
First Baron 0% 72% +72
Rift Herald 19% 67% +47
First Voidgrubs 25% 50% +25
First tower 29% 38% +9
First dragon 29% 38% +9
First blood 32% 38% +6

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Volibear plays

Fewer control wards, fewer multikills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer control wards a game0.37 against 1.42 · −74%
Fewer multikills a game0.61 against 0.83 · −27%
Less vision a minute0.74 against 0.96 · −23%
Less damage a minute586 against 710 · −17%
Fewer solo kills a game0.9 against 1.1 · −17%

About average: minions.