Wincon
Top · 24 games

Nocturne

Top · 9% of games Jungle · 84%

On average behind the lane opponent at 15 minutes (−23 gold), and still wins 54%.

Win rate
54.2%
±19.9 · role avg 50.0%
Tier
B
#40 of 95
Pick rate
0.1%
ban 1.6%
Games
24
ranked solo/duo

Nocturne top wins 54.2% of 24 ranked games, rank 40 of 95 top champions (tier B). Most players finish Stridebreaker first, at about 11:00.

The build at a glance

What most Nocturne players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Stridebreaker 11:23 · 100% · 21 games
Boots Mercury's Treads 16:24 · 33% of games
Item 2 · late game Frozen Heart 18:48 · 7 of 17 games
Runes
Conqueror · Precision + Inspiration 25% of games · 83% wins All runes →
Start
Doran's Blade + Health Potion 63% of games · 53% wins Other starts →
Spells
Flash + Teleport 46% of games · 55% wins Other spells →
Skill order
DuskbringerQ Unspeakable HorrorE Shroud of DarknessW
Max Duskbringer first 79% of games · 63% wins Skill orders →
When Nocturne wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 33% wins over 6 games 33% Games that ended at 20–25′: 67% wins over 6 games 67% Games that ended at 25–30′: 63% wins over 8 games 63% 0′5′10′15′20′25′30′35′40′45′
Stridebreaker Mercury's Treads Frozen Heart
Ends before 25′50% wins50% of games · 12
Lasts 25′ or more63% wins33% of games · 8
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Nocturne games

First Baron: 90% against 29%

Win rate when the team took it firstwhen it didn't Gap
First Baron 29% 90% +61
First tower 22% 73% +51
First blood 31% 82% +51
First dragon 42% 67% +25
Rift Herald 46% 64% +17
First Voidgrubs 43% 59% +16

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Nocturne plays

Fewer control wards, less vision

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer control wards a game0.33 against 0.68 · −51%
Less vision a minute0.62 against 0.83 · −25%
Fewer multikills a game0.33 against 0.41 · −20%
Fewer solo kills a game1.7 against 2.1 · −19%
Less damage a minute651 against 775 · −16%

About average: kill participation, time spent dead, minions, gold, damage to towers.