Wincon
Top · 21 games

Orianna

Top · 2% of games Mid · 96%Bot · 2%

On average ahead of the lane opponent at 15 minutes (+241 gold).

Win rate
52.4%
±21.4 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.9%
Games
21
ranked solo/duo

Orianna top wins 52.4% of 21 ranked games. Most players finish Luden's Echo first, at about 11:06.

The build at a glance

What most Orianna players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Luden's Echo 11:06 · 8 of 21 games
Boots Ionian Boots of Lucidity 7:24 · 48% of games
Item 2 · late game Shadowflame 18:48 · 7 of 17 games
Item 3 · late game Rabadon's Deathcap 25:00 · 4 of 9 games
Runes
Summon Aery · Sorcery + Precision 10% of games · 100% wins All runes →
Start
Doran's Ring + Health Potion 100% of games · 52% wins Other starts →
Spells
Flash + Teleport 52% of games · 36% wins Other spells →
Skill order
Command: AttackQ Command: DissonanceW Command: ProtectE
Max Command: Attack first 95% of games · 55% wins Skill orders →
When Orianna wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 57% wins over 7 games 57% Games that ended at 25–30′: 44% wins over 9 games 44% 0′5′10′15′20′25′30′35′40′45′
Luden's Echo Ionian Boots of Lucidity Shadowflame Rabadon's Deathcap
Ends before 25′57% wins33% of games · 7
Lasts 25′ or more44% wins43% of games · 9
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Orianna games

First Baron: 100% against 23%

Win rate when the team took it firstwhen it didn't Gap
First Baron 23% 100% +77
First tower 20% 82% +62
First blood 33% 78% +44
First dragon 36% 70% +34
First Voidgrubs 40% 64% +24
Rift Herald 50% 56% +6

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Orianna plays

More control wards, fewer multikills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More control wards a game1.24 against 0.64 · +94%
Fewer multikills a game0.24 against 0.41 · −41%
More assists a game6.4 against 5.2 · +24%
More kill participation42% against 36% · +16%
Less damage to towers7496 against 8478 · −12%

About average: minions, time spent dead, gold.