Wincon
Support · 54 games

Rengar

Support · 5% of games Jungle · 89%Top · 5%

On average ahead of the lane opponent at 15 minutes (+646 gold).

Win rate
50.0%
±13.3 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.3%
ban 21.4%
Games
54
ranked solo/duo

Rengar support wins 50.0% of 54 ranked games. Most players finish Umbral Glaive first, at about 11:48.

The build at a glance

What most Rengar players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Umbral Glaive 12:02 · 86% · 42 games
Item 2 Profane Hydra 18:38 · 64% · 21 games
Boots Plated Steelcaps 13:42 · 28% of games
Item 3 · late game Lord Dominik's Regards 26:30 · 8 of 19 games
Runes
Electrocute · Domination + Precision 30% of games · 69% wins All runes →
Start
Health Potion 94% of games · 49% wins Other starts →
Spells
Flash + Ignite 100% of games · 50% wins Other spells →
Skill order
SavageryQ Bola StrikeE Battle RoarW
Max Savagery first 85% of games · 50% wins Skill orders →
When Rengar wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 38% wins over 8 games 38% Games that ended at 20–25′: 62% wins over 13 games 62% Games that ended at 25–30′: 60% wins over 20 games 60% Games that ended at 30–35′: 30% wins over 10 games 30% 0′5′10′15′20′25′30′35′40′45′
Umbral Glaive Profane Hydra Plated Steelcaps Lord Dominik's Regards
Ends before 25′52% wins39% of games · 21
Lasts 25′ or more50% wins56% of games · 30
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Rengar games

First Baron: 87% against 23%

Win rate when the team took it firstwhen it didn't Gap
First Baron 23% 87% +64
Rift Herald 34% 73% +38
First tower 32% 66% +34
First dragon 41% 56% +15
First Voidgrubs 43% 58% +15
First blood 42% 57% +15

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Rengar plays

More solo kills, more multikills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More solo kills a game1.5 against 0.2 · +633%
More multikills a game0.35 against 0.09 · +289%
More damage to towers2650 against 1247 · +113%
More damage a minute679 against 361 · +88%
More share of team damage18% against 10% · +75%