Zaahen
On average behind the lane opponent at 15 minutes (−363 gold).
- Win rate
- 47.6%
- ±12.3 · role avg 50.0%
- Tier
- C
- #40 of 69
- Pick rate
- 0.3%
- ban 0.3%
- Games
- 63
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Zaahen jungle wins 47.6% of 63 ranked games, rank 40 of 69 jungle champions (tier C). Most players finish Trinity Force first, at about 11:06.
What most Zaahen players run
Trinity Force 11:11 · 87% · 54 games
Mercury's Treads 14:30 · 41% of games
Sundered Sky 18:55 · 51% · 22 games
Death's Dance 24:18 · 100% · 14 games
Endless Hunger 28:18 · 5 of 14 games Win rate by game length
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.Watch out for Lee Sin
Hard Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Baron: 89% against 31%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
Fewer control wards, more damage to towers
What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.
About average: gold, minions, damage, kill participation, time spent dead, deaths.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
Watch out for Lee Sin
No clearly easy matchup yet
Behind at 15 against 1 of 1, still wins 0 of them
Fewer than 10 games (7)
Zaahen does worse than expected here
Against Lee Sin, Zaahen is behind on gold at 15 minutes in 70% of games, and still wins 29% of those. When ahead, Zaahen wins 67%.
Enemies: nothing clear yet
Teammates that change Zaahen's games
Dies more than most junglers, and more of it is to the enemy jungler
Before 14 minutes Zaahen dies 2.2 times a game (average 2.0). 76% of those deaths involve the enemy jungler, against 72% for the average jungler. 12% are fair 1-v-1s.
Killed by the enemy jungler in your jungle, collapsed on in their jungle

Enemy jungler: 25% in your jungle. Collapses: 18% in their jungle. 1-v-1s: 25% in your jungle.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Zaahen
Enemy jungler fights peak at 3:00, 6:00 and 8:00, then every minute
Wins fights in their half of bot lane, loses them in your jungle
Wins fights in their half of mid, loses them in your jungle
Where fights happen

Before 14 minutes: 2.8 kills per death in their half of bot lane against 0.5 in your jungle. Overall 1.2 kills per death.
From 14 to 25 minutes: 2.5 kills per death in their half of mid against 0.9 in your jungle. Overall 1.3 kills per death.
After 25 minutes: 67 kills and 48 deaths.