Wincon
Jungle · 63 games

Zaahen

Jungle · 9% of games Top · 88%

On average behind the lane opponent at 15 minutes (−363 gold).

Win rate
47.6%
±12.3 · role avg 50.0%
Tier
C
#40 of 69
Pick rate
0.3%
ban 0.3%
Games
63
ranked solo/duo

Zaahen jungle wins 47.6% of 63 ranked games, rank 40 of 69 jungle champions (tier C). Most players finish Trinity Force first, at about 11:06.

The build at a glance

What most Zaahen players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Trinity Force 11:11 · 87% · 54 games
Boots Mercury's Treads 14:30 · 41% of games
Item 2 Sundered Sky 18:55 · 51% · 22 games
Item 3 Death's Dance 24:18 · 100% · 14 games
Item 4 · late game Endless Hunger 28:18 · 5 of 14 games
Runes
Conqueror · Precision + Inspiration 21% of games · 69% wins All runes →
Start
Scorchclaw Pup 30% of games · 32% wins Other starts →
Spells
Flash + Smite 98% of games · 48% wins Other spells →
Skill order
The Darkin GlaiveQ Aureate RushE Dreaded ReturnW
Max The Darkin Glaive first 98% of games · 48% wins Skill orders →
When Zaahen wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 38% wins over 13 games 38% Games that ended at 20–25′: 23% wins over 13 games 23% Games that ended at 25–30′: 53% wins over 15 games 53% Games that ended at 30–35′: 73% wins over 15 games 73% Games that ended at 35–40′: 40% wins over 5 games 40% 0′5′10′15′20′25′30′35′40′45′
Trinity Force Mercury's Treads Sundered Sky Death's Dance Endless Hunger
Ends before 25′31% wins41% of games · 26
Lasts 25′ or more60% wins56% of games · 35
Enemy junglers

Watch out for Lee Sin

Hard Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Zaahen games

First Baron: 89% against 31%

Win rate when the team took it firstwhen it didn't Gap
First Baron 31% 89% +58
First tower 28% 74% +46
Rift Herald 36% 71% +36
First Voidgrubs 31% 65% +33
First blood 37% 56% +19
First dragon 45% 52% +7

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Zaahen plays

Fewer control wards, more damage to towers

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer control wards a game1.29 against 2.01 · −36%
More damage to towers2888 against 2338 · +24%
Fewer solo kills a game0.9 against 1.1 · −17%

About average: gold, minions, damage, kill participation, time spent dead, deaths.