Wincon
Top · 30 games

Zeri

Top · 2% of games Bot · 94%Jungle · 3%

On average ahead of the lane opponent at 15 minutes (+99 gold).

Win rate
33.3%
±16.9 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.2%
ban 1.2%
Games
30
ranked solo/duo

Zeri top wins 33.3% of 30 ranked games. Most players finish Yun Tal Wildarrows first, at about 12:06.

The build at a glance

What most Zeri players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Yun Tal Wildarrows 12:09 · 68% · 19 games
Boots Gluttonous Greaves 12:30 · 53% of games
Item 2 Runaan's Hurricane 17:35 · 100% · 13 games
Item 3 · late game Infinity Edge 24:00 · 9 of 16 games
Item 4 · late game Lord Dominik's Regards 32:12 · 3 of 7 games
Runes
Electrocute · Domination + Precision 13% of games · 50% wins All runes →
Start
Doran's Bow + Health Potion 90% of games · 30% wins Other starts →
Spells
Exhaust + Flash 47% of games · 21% wins Other spells →
Skill order
Spark SurgeE Burst FireQ Ultrashock LaserW
Max Spark Surge first 37% of games · 18% wins Skill orders →
When Zeri wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 33% wins over 6 games 33% Games that ended at 20–25′: 29% wins over 7 games 29% Games that ended at 25–30′: 22% wins over 9 games 22% Games that ended at 30–35′: 43% wins over 7 games 43% 0′5′10′15′20′25′30′35′40′45′
Yun Tal Wildarrows Gluttonous Greaves Runaan's Hurricane Infinity Edge Lord Dominik's Regards
Ends before 25′31% wins43% of games · 13
Lasts 25′ or more31% wins53% of games · 16
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Zeri games

First Baron: 71% against 22%

Win rate when the team took it firstwhen it didn't Gap
First Baron 22% 71% +50
First dragon 19% 67% +48
Rift Herald 19% 50% +31
First blood 27% 37% +10
First tower 31% 35% +5
First Voidgrubs 36% 31% −4

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Zeri plays

Fewer control wards, more time spent dead

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer control wards a game0.27 against 0.68 · −60%
More time spent dead8.3s against 6.4s a minute · +30%
Fewer assists a game3.7 against 5.2 · −28%
More deaths a game7.0 against 5.6 · +24%
More minions a minute8.3 against 7.5 · +11%

About average: multikills, vision, kill participation, damage to towers, damage.