Wincon
Mid · 137 games

Ambessa

Mid · 8% of games Jungle · 16%Top · 75%

Strongest when games end at 25–30 minutes (52%). On average ahead of the lane opponent at 15 minutes (+56 gold).

Win rate
46.0%
±8.3 · role avg 50.0%
Tier
C
#61 of 81
Pick rate
0.7%
ban 6.8%
Games
137
ranked solo/duo

Ambessa mid wins 46.0% of 137 ranked games, rank 61 of 81 mid champions (tier C). Most players finish Profane Hydra first, at about 10:42.

The build at a glance

What most Ambessa players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Profane Hydra 10:54 · 34% · 45 games
Boots Gluttonous Greaves 12:48 · 35% of games
Item 2 Voltaic Cyclosword 17:40 · 70% · 23 games
Item 3 Death's Dance 22:27 · 71% · 10 games
Item 4 · late game Endless Hunger 28:36 · 12 of 28 games
Runes
Electrocute · Domination + Resolve 13% of games · 50% wins All runes →
Start
Doran's Blade + Health Potion 55% of games · 45% wins Other starts →
Spells
Flash + Ignite 77% of games · 48% wins Other spells →
Skill order
Cunning Sweep / Sundering SlamQ LacerateE RepudiationW
Max Cunning Sweep / Sundering Slam first 99% of games · 46% wins Skill orders →
When Ambessa wins

Best when games end at 25–30′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 38% wins over 26 games 38% Games that ended at 20–25′: 52% wins over 33 games 52% Games that ended at 25–30′: 52% wins over 42 games 52% Games that ended at 30–35′: 38% wins over 24 games 38% Games that ended at 35–40′: 33% wins over 9 games 33% 0′5′10′15′20′25′30′35′40′45′
Profane Hydra Gluttonous Greaves Voltaic Cyclosword Death's Dance Endless Hunger
Ends before 25′46% wins43% of games · 59
Lasts 25′ or more45% wins55% of games · 75
Lanes

Good into Locke

Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Ambessa games

First Baron: 75% against 29%

Win rate when the team took it firstwhen it didn't Gap
First Baron 29% 75% +45
First tower 24% 69% +44
Rift Herald 34% 67% +33
First dragon 34% 56% +22
First Voidgrubs 37% 53% +16
First blood 39% 54% +15

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Ambessa plays

Fewer control wards, fewer assists

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer control wards a game0.70 against 1.01 · −31%
Fewer assists a game5.0 against 6.2 · −19%
More solo kills a game2.0 against 1.8 · +15%
More damage to towers7833 against 6819 · +15%
Less vision a minute0.68 against 0.76 · −11%

About average: multikills, kill participation, minions, gold.