Wincon
Mid · 59 games · KR

Ambessa

Mid · 9% of games Jungle · 15%Top · 75%

On average behind the lane opponent at 15 minutes (−240 gold).

Win rate
40.7%
±12.5 · role avg 50.0%
Tier
D
#55 of 64
Pick rate
0.9%
ban 4.2%
Games
59
ranked solo/duo

Ambessa mid wins 40.7% of 59 ranked games in KR, rank 55 of 64 mid champions (tier D). Most players finish Profane Hydra first, at about 10:12.

The build at a glance

What most Ambessa players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Profane Hydra 10:46 · 52% · 27 games
Boots Ionian Boots of Lucidity 11:18 · 31% of games
Item 2 Voltaic Cyclosword 17:14 · 71% · 12 games
Item 3 · late game Death's Dance 23:36 · 16 of 28 games
Item 4 · late game Endless Hunger 29:54 · 4 of 9 games
Runes
Electrocute · Domination + Resolve 27% of games · 50% wins All runes →
Start
Doran's Blade + Health Potion 61% of games · 39% wins Other starts →
Spells
Flash + Ignite 73% of games · 40% wins Other spells →
Skill order
Cunning Sweep / Sundering SlamQ LacerateE RepudiationW
Max Cunning Sweep / Sundering Slam first 100% of games · 41% wins Skill orders →
When Ambessa wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 32% wins over 19 games 32% Games that ended at 20–25′: 50% wins over 14 games 50% Games that ended at 25–30′: 38% wins over 13 games 38% Games that ended at 30–35′: 56% wins over 9 games 56% 0′5′10′15′20′25′30′35′40′45′
Profane Hydra Ionian Boots of Lucidity Voltaic Cyclosword Death's Dance Endless Hunger
Ends before 25′39% wins56% of games · 33
Lasts 25′ or more45% wins37% of games · 22
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Ambessa games

First Baron: 76% against 26%

Win rate when the team took it firstwhen it didn't Gap
First Baron 26% 76% +50
First tower 24% 64% +40
Rift Herald 28% 61% +33
First dragon 34% 48% +14
First Voidgrubs 37% 44% +7
First blood 42% 38% −4

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Ambessa plays

Fewer control wards, fewer assists

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer control wards a game1.25 against 1.73 · −28%
Fewer assists a game4.8 against 6.1 · −21%
Fewer multikills a game0.53 against 0.67 · −21%
Less vision a minute0.69 against 0.85 · −19%
More deaths a game5.7 against 5.0 · +13%

About average: share of team damage, gold, damage to towers, minions, damage.