Wincon
Jungle · 91 games

Amumu

Jungle · 36% of games Support · 64%

On average behind the lane opponent at 15 minutes (−980 gold).

Win rate
39.6%
±10.0 · role avg 50.0%
Tier
D
#64 of 69
Pick rate
0.5%
ban 0.3%
Games
91
ranked solo/duo

Amumu jungle wins 39.6% of 91 ranked games, rank 64 of 69 jungle champions (tier D). Most players finish Liandry's Torment first, at about 11:06.

The build at a glance

What most Amumu players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Liandry's Torment 11:17 · 77% · 64 games
Boots Plated Steelcaps 13:42 · 56% of games
Item 2 Sunfire Aegis 19:45 · 54% · 22 games
Item 3 · late game Abyssal Mask 24:48 · 19 of 46 games
Item 4 · late game Jak'Sho, The Protean 30:30 · 4 of 15 games
Runes
Conqueror · Precision + Domination 46% of games · 43% wins All runes →
Start
Mosstomper Seedling + Health Potion 43% of games · 51% wins Other starts →
Spells
Flash + Smite 100% of games · 40% wins Other spells →
Skill order
TantrumE Bandage TossQ DespairW
Max Tantrum first 84% of games · 42% wins Skill orders →
When Amumu wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 55% wins over 11 games 55% Games that ended at 20–25′: 32% wins over 19 games 32% Games that ended at 25–30′: 42% wins over 24 games 42% Games that ended at 30–35′: 38% wins over 26 games 38% Games that ended at 35–40′: 44% wins over 9 games 44% 0′5′10′15′20′25′30′35′40′45′
Liandry's Torment Plated Steelcaps Sunfire Aegis Abyssal Mask Jak'Sho, The Protean
Ends before 25′40% wins33% of games · 30
Lasts 25′ or more41% wins65% of games · 59
Enemy junglers

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Amumu games

First Baron: 67% against 24%

Win rate when the team took it firstwhen it didn't Gap
First Baron 24% 67% +43
First tower 20% 57% +37
First dragon 20% 57% +37
First blood 28% 50% +22
First Voidgrubs 33% 47% +13
Rift Herald 35% 47% +12

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Amumu plays

Fewer multikills, less damage to towers

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer multikills a game0.27 against 0.81 · −67%
Less damage to towers965 against 2338 · −59%
Fewer solo kills a game0.6 against 1.1 · −50%
Less damage a minute506 against 706 · −28%
Fewer control wards a game1.45 against 2.01 · −28%