Wincon
Support · 21 games

CaitlynSupport build & runes

Support · 0% of games Bot · 99%

On average ahead of the lane opponent at 15 minutes (+223 gold).

Win rate
42.9%
±21.2 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 16.1%
Games
21
ranked solo/duo

Caitlyn support wins 42.9% of 21 ranked games. Most players finish Umbral Glaive first, at about 14:12.

The build at a glance

What most Caitlyn players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Umbral Glaive 14:12 · 6 of 21 games
Boots Boots of Swiftness 15:54 · 43% of games
Item 2 · late game Infinity Edge 23:48 · 5 of 17 games
Runes
Lethal Tempo · Precision + Sorcery 10% of games · 50% wins All runes →
Start
Health Potion 71% of games · 47% wins Other starts →
Spells
Flash + Heal 76% of games · 44% wins Other spells →
Skill order
Piltover PeacemakerQ Yordle Snap TrapW 90 Caliber NetE
Max Piltover Peacemaker first 86% of games · 50% wins Skill orders →
When Caitlyn wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 33% wins over 9 games 33% Games that ended at 30–35′: 67% wins over 6 games 67% 0′5′10′15′20′25′30′35′40′45′
Umbral Glaive Boots of Swiftness Infinity Edge
Lasts 25′ or more47% wins71% of games · 15
Lanes

No clear counters yet

Points above or below Caitlyn's own win rate (42.9%). Every opponent, minute by minute →
What wins Caitlyn games

First Baron: 89% against 8%

Win rate when the team took it firstwhen it didn't Gap
First Baron 8% 89% +81
First Voidgrubs 29% 71% +43
First blood 27% 60% +33
First tower 30% 55% +25
First dragon 44% 42% −3
Rift Herald 50% 33% −17

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Caitlyn plays

More damage to towers, more multikills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More damage to towers5350 against 1333 · +301%
More multikills a game0.24 against 0.09 · +167%
More minions a minute2.3 against 1.1 · +107%
More damage a minute629 against 373 · +69%
More share of team damage17% against 11% · +57%

About average: solo kills.