Wincon
Top · 24 games

CaitlynTop build & runes

Top · 0% of games Bot · 99%

On average behind the lane opponent at 15 minutes (−571 gold), and still wins 54%.

Win rate
54.2%
±19.9 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 13.5%
Games
24
ranked solo/duo

Caitlyn top wins 54.2% of 24 ranked games. Most players finish Hexoptics C44 first, at about 13:30.

The build at a glance

What most Caitlyn players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Berserker's Greaves 5:30 · 54% of games
Item 1 Hexoptics C44 13:25 · 59% · 10 games
Item 2 · late game Infinity Edge 23:12 · 6 of 17 games
Runes
Lethal Tempo · Precision + Sorcery 21% of games · 60% wins All runes →
Start
Doran's Bow + Health Potion 79% of games · 58% wins Other starts →
Spells
Flash + Ghost 50% of games · 67% wins Other spells →
Skill order
Piltover PeacemakerQ Yordle Snap TrapW 90 Caliber NetE
Max Piltover Peacemaker first 75% of games · 39% wins Skill orders →
When Caitlyn wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 60% wins over 10 games 60% 0′5′10′15′20′25′30′35′40′45′
Berserker's Greaves Hexoptics C44 Infinity Edge
Lasts 25′ or more60% wins42% of games · 10
Lanes

No clear counters yet

Points above or below Caitlyn's own win rate (54.2%). Every opponent, minute by minute →
What wins Caitlyn games

First blood: 100% against 35%

Win rate when the team took it firstwhen it didn't Gap
First blood 35% 100% +65
Rift Herald 20% 79% +59
First Baron 40% 78% +38
First tower 33% 67% +33
First dragon 33% 67% +33
First Voidgrubs 50% 60% +10

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Caitlyn plays

Fewer solo kills, more multikills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer solo kills a game1.0 against 2.2 · −56%
More multikills a game0.58 against 0.41 · +41%
Less kill participation23% against 36% · −35%
Less damage a minute572 against 781 · −27%
Fewer assists a game3.8 against 5.2 · −26%

About average: gold, minions, vision.