Wincon
Jungle · 24 games

Camille

Jungle · 1% of games Top · 70%Support · 27%Mid · 1%

On average ahead of the lane opponent at 15 minutes (+240 gold).

Win rate
37.5%
±19.4 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 4.4%
Games
24
ranked solo/duo

Camille jungle wins 37.5% of 24 ranked games. Most players finish Trinity Force first, at about 11:12.

The build at a glance

What most Camille players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Trinity Force 10:59 · 87% · 20 games
Boots Plated Steelcaps 17:12 · 33% of games
Item 2 Ravenous Hydra 18:48 · 77% · 10 games
Item 3 · late game Death's Dance 26:00 · 6 of 15 games
Runes
Press the Attack · Precision + Domination 17% of games · 50% wins All runes →
Start
Scorchclaw Pup + Health Potion 50% of games · 33% wins Other starts →
Spells
Flash + Smite 100% of games · 38% wins Other spells →
Skill order
Precision ProtocolQ HookshotE Tactical SweepW
Max Precision Protocol first 96% of games · 39% wins Skill orders →
When Camille wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 30% wins over 10 games 30% Games that ended at 30–35′: 40% wins over 5 games 40% 0′5′10′15′20′25′30′35′40′45′
Trinity Force Plated Steelcaps Ravenous Hydra Death's Dance
Lasts 25′ or more33% wins63% of games · 15
Enemy junglers

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Camille games

First dragon: 73% against 8%

Win rate when the team took it firstwhen it didn't Gap
First dragon 8% 73% +65
Rift Herald 20% 67% +47
First Baron 25% 63% +38
First tower 25% 50% +25
First Voidgrubs 47% 22% −24
First blood 50% 25% −25

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Camille plays

More damage to towers, fewer multikills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

More damage to towers3977 against 2338 · +70%
Fewer multikills a game0.50 against 0.81 · −38%
More deaths a game6.5 against 5.2 · +26%
More assists a game9.3 against 7.6 · +23%
More time spent dead6.7s against 5.5s a minute · +20%

About average: minions, kill participation, share of team damage, gold, solo kills.