Wincon
Mid · 70 games · EUW

Aurelion Sol

Mid · 34% of games Bot · 58%

On average behind the lane opponent at 15 minutes (−515 gold), and still wins 53%.

Win rate
52.9%
±11.7 · role avg 50.0%
Tier
B
#25 of 72
Pick rate
1.1%
ban 0.7%
Games
70
ranked solo/duo

Aurelion Sol mid wins 52.9% of 70 ranked games in EUW, rank 25 of 72 mid champions (tier B). Most players finish Rylai's Crystal Scepter first, at about 10:18.

The build at a glance

What most Aurelion Sol players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Rylai's Crystal Scepter 10:45 · 78% · 53 games
Boots Sorcerer's Shoes 13:36 · 76% of games
Item 2 Liandry's Torment 19:40 · 87% · 39 games
Item 3 · late game Bloodletter's Curse 25:30 · 9 of 36 games
Item 4 · late game Banshee's Veil 27:12 · 4 of 16 games
Runes
Arcane Comet · Sorcery + Precision 20% of games · 64% wins All runes →
Start
Doran's Ring + Health Potion 97% of games · 53% wins Other starts →
Spells
Flash + Teleport 83% of games · 50% wins Other spells →
Skill order
Breath of LightQ Astral FlightW SingularityE
Max Breath of Light first 81% of games · 56% wins Skill orders →
When Aurelion Sol wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 100% wins over 6 games 100% Games that ended at 20–25′: 47% wins over 19 games 47% Games that ended at 25–30′: 50% wins over 22 games 50% Games that ended at 30–35′: 47% wins over 15 games 47% Games that ended at 35–40′: 60% wins over 5 games 60% 0′5′10′15′20′25′30′35′40′45′
Rylai's Crystal Scepter Sorcerer's Shoes Liandry's Torment Bloodletter's Curse Banshee's Veil
Ends before 25′60% wins36% of games · 25
Lasts 25′ or more50% wins60% of games · 42
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Aurelion Sol games

First Baron: 78% against 32%

Win rate when the team took it firstwhen it didn't Gap
First Baron 32% 78% +47
First dragon 30% 70% +40
Rift Herald 40% 78% +38
First tower 43% 69% +26
First Voidgrubs 47% 63% +16
First blood 46% 61% +15

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Aurelion Sol plays

More control wards, more multikills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More control wards a game1.09 against 0.64 · +70%
More multikills a game1.33 against 0.79 · +68%
Fewer solo kills a game0.9 against 1.9 · −50%
Less damage to towers4026 against 7210 · −44%
More assists a game8.5 against 6.2 · +38%

About average: share of team damage, gold, minions.