Kog'Maw
Strongest when games end at 30–35 minutes (61%). On average behind the lane opponent at 15 minutes (−144 gold), and still wins 54%.
- Win rate
- 53.7%
- ±6.8 · role avg 50.0%
- Tier
- S
- #4 of 50
- Pick rate
- 3.2%
- ban 0.5%
- Games
- 205
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Kog'Maw bot wins 53.7% of 205 ranked games in EUW, rank 4 of 50 bot champions (tier S). Most players finish Guinsoo's Rageblade first, at about 11:24.
What most Kog'Maw players run
Guinsoo's Rageblade 11:40 · 43% · 84 games
Sorcerer's Shoes 14:12 · 30% of games
Runaan's Hurricane 17:00 · 47% · 31 games
Terminus 21:51 · 100% · 23 games
Jak'Sho, The Protean 27:12 · 79% · 11 games
Zhonya's Hourglass 28:36 · 6 of 40 games Best when games end at 30–35′
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.Watch out for Draven, Tristana
Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First tower: 76% against 35%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
Fewer control wards, more damage
What stands out (10% or more) against the average bot laner. Blue: better for winning, red: worse.
About average: time spent dead, solo kills, assists, kill participation, minions, gold.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
Watch out for Draven, Tristana
Good into Kalista, Aphelios, Yunara
Behind at 15 against 5 of 7, still wins 3 of them
Fewer than 10 games (15)
Kog'Maw does worse than expected here
Against Tristana, Kog'Maw is behind on gold at 15 minutes in 68% of games, and still wins 24% of those. When ahead, Kog'Maw wins 88%.
Kog'Maw does better than expected here
Against Jhin, Kog'Maw is behind on gold at 15 minutes in 47% of games, and still wins 33% of those. When ahead, Kog'Maw wins 80%.
Kog'Maw does better than expected here
Against Yunara, Kog'Maw is ahead on gold at 15 minutes in 50% of games and wins 86% of those. When behind, Kog'Maw wins 43%.
Kog'Maw does better than expected here
Against Kalista, Kog'Maw is ahead on gold at 15 minutes in 54% of games and wins 71% of those. When behind, Kog'Maw wins 67%.
About what you would expect
Against Caitlyn, Kog'Maw is behind on gold at 15 minutes in 64% of games, and still wins 43% of those. When ahead, Kog'Maw wins 75%.
Kog'Maw does worse than expected here
Against Draven, Kog'Maw is behind on gold at 15 minutes in 70% of games, and still wins 14% of those. When ahead, Kog'Maw wins 100%.
Kog'Maw does better than expected here
Against Aphelios, Kog'Maw is behind on gold at 15 minutes in 60% of games, and still wins 50% of those. When ahead, Kog'Maw wins 100%.
Enemies: nothing clear yet
Teammates that change Kog'Maw's games
Dies about as often as most bot laners
Before 14 minutes Kog'Maw dies 3.0 times a game (average 2.8). 34% of those deaths involve the enemy jungler, against 36% for the average bot laner. 13% are fair 1-v-1s.
Ganks and collapses both hit your half of bot lane

Ganks: 46% in your half of bot lane. Collapses: 56% in your half of bot lane. 1-v-1s: 49% in your half of bot lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Kog'Maw
Ganks come at 3:00, 5:00 and 9:00, then every minute
Ward the river before 3:00, 5:00 and 9:00. From 10:00, keep vision up: ganks come every minute.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Kog'Maw; wide light bars behind them: the average. Highlighted: the laning peaks.Wins fights in their half of bot lane, loses them in your half of bot lane
Wins fights in their half of mid, loses them in your half of mid
Wins fights in their jungle, loses them in your half of mid

Before 14 minutes: 1.3 kills per death in their half of bot lane against 0.5 in your half of bot lane. Overall 0.9 kills per death.
From 14 to 25 minutes: 1.6 kills per death in their half of mid against 0.5 in your half of mid. Overall 1.2 kills per death.
After 25 minutes: 4.1 kills per death in their jungle against 1.0 in your half of mid. Overall 2.1 kills per death.