- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
LeBlanc support wins 49.0% of 104 ranked games in EUW, rank 34 of 53 support champions (tier C). Most players finish Stormsurge first, at about 13:36.
What most LeBlanc players run
Stormsurge 13:54 · 68% · 65 games
Sorcerer's Shoes 14:00 · 80% of games
Shadowflame 23:50 · 81% · 30 games
Rabadon's Deathcap 30:06 · 6 of 18 games Loses short games, wins from 25 minutes
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.No clear counters yet
Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Baron: 79% against 32%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
More solo kills, more multikills
What stands out (10% or more) against the average support. Blue: better for winning, red: worse.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
No clearly hard lane yet
No clearly easy lane yet
Not enough games yet
Not enough games yet
Enemies: nothing clear yet
Teammates that change LeBlanc's games
Dies about as often as most supports
Before 14 minutes LeBlanc dies 2.6 times a game (average 2.6). 44% of those deaths involve the enemy jungler, against 45% for the average support. 14% are fair 1-v-1s.
Ganks and collapses both hit your half of bot lane

Ganks: 25% in your half of bot lane. Collapses: 37% in your half of bot lane. 1-v-1s: 41% in their half of bot lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills LeBlanc
Ganks come at 5:00 and 8:00, then every minute
Ward the river before 5:00 and 8:00. From 10:00, keep vision up: ganks come every minute.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: LeBlanc; wide light bars behind them: the average. Highlighted: the laning peaks.Wins fights in their half of mid, loses them in the bot-side river
Wins fights in their half of mid, loses them in your half of mid
Wins fights in their jungle, loses them in your jungle

Before 14 minutes: 2.5 kills per death in their half of mid against 0.4 in the bot-side river. Overall 0.8 kills per death.
From 14 to 25 minutes: 1.8 kills per death in their half of mid against 0.4 in your half of mid. Overall 0.7 kills per death.
After 25 minutes: 0.5 kills per death in their jungle against 0.4 in your jungle. Overall 0.6 kills per death.