Wincon
Support · 536 games · EUW

Nami

Support · 100% of games

Strongest when games end at 25–30 minutes (53%). On average behind the lane opponent at 15 minutes (−96 gold), and still wins 51%.

Win rate
50.6%
±4.2 · role avg 50.0%
Tier
B
#23 of 48
Pick rate
8.3%
ban 0.5%
Games
536
ranked solo/duo

Nami support wins 50.6% of 536 ranked games in EUW, rank 23 of 48 support champions (tier B). Most players finish Echoes of Helia first, at about 12:00.

The build at a glance

What most Nami players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Echoes of Helia 12:15 · 54% · 287 games
Boots Ionian Boots of Lucidity 13:12 · 82% of games
Item 2 Moonstone Renewer 20:39 · 36% · 81 games
Item 3 · late game Redemption 27:48 · 17 of 161 games
Item 4 · late game Shurelya's Battlesong 38:12 · 5 of 26 games
Runes
Summon Aery · Sorcery + Resolve 29% of games · 52% wins All runes →
Start
Health Potion 94% of games · 52% wins Other starts →
Spells
Flash + Heal 94% of games · 51% wins Other spells →
Skill order
Ebb and FlowW Tidecaller's BlessingE Aqua PrisonQ
Max Ebb and Flow first 80% of games · 52% wins Skill orders →
When Nami wins

Best when games end at 25–30′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 40% wins over 47 games 40% Games that ended at 20–25′: 50% wins over 128 games 50% Games that ended at 25–30′: 53% wins over 195 games 53% Games that ended at 30–35′: 53% wins over 110 games 53% Games that ended at 35–40′: 42% wins over 36 games 42% Games that ended at 40–45′: 64% wins over 14 games 64% 0′5′10′15′20′25′30′35′40′45′
Echoes of Helia Ionian Boots of Lucidity Moonstone Renewer Redemption Shurelya's Battlesong
Ends before 25′47% wins33% of games · 175
Lasts 25′ or more52% wins66% of games · 355
Lanes

Watch out for Braum, Thresh, Senna

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Nami games

First Baron: 80% against 29%

Win rate when the team took it firstwhen it didn't Gap
First Baron 29% 80% +52
First tower 32% 71% +39
Rift Herald 37% 70% +33
First dragon 39% 63% +24
First Voidgrubs 39% 62% +22
First blood 42% 60% +18

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Nami plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

Fewer multikills a game0.05 against 0.09 · −44%
Fewer solo kills a game0.2 against 0.2 · −30%
Fewer minions a minute0.9 against 1.1 · −16%
Fewer deaths a game5.2 against 6.1 · −14%
Less time spent dead4.4s against 5.0s a minute · −13%

About average: damage to towers, gold, vision.