Wincon
Mid · 22 games · EUW

SennaMid build & runes · EUW

Mid · 0% of games Bot · 8%Support · 91%

On average behind the lane opponent at 15 minutes (−466 gold).

Win rate
31.8%
±19.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 1.5%
Games
22
ranked solo/duo

Senna mid wins 31.8% of 22 ranked games in EUW. Most players finish Statikk Shiv first, at about 11:36.

The build at a glance

What most Senna players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Statikk Shiv 12:06 · 100% · 16 games
Boots Boots of Swiftness 12:36 · 91% of games
Item 2 · late game Black Cleaver 19:54 · 8 of 20 games
Item 3 · late game Infinity Edge 26:18 · 3 of 9 games
Runes
First Strike · Inspiration + Sorcery 23% of games · 60% wins All runes →
Start
Doran's Helm + Health Potion 59% of games · 38% wins Other starts →
Spells
Flash + Ghost 59% of games · 31% wins Other spells →
Skill order
Piercing DarknessQ Last EmbraceW Curse of the Black MistE
Max Piercing Darkness first 95% of games · 33% wins Skill orders →
When Senna wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 40% wins over 10 games 40% 0′5′10′15′20′25′30′35′40′45′
Statikk Shiv Boots of Swiftness Black Cleaver Infinity Edge
Lasts 25′ or more40% wins45% of games · 10
Lanes

No clear counters yet

Points above or below Senna's own win rate (31.8%). Every opponent, minute by minute →
What wins Senna games

First Baron: 71% against 13%

Win rate when the team took it firstwhen it didn't Gap
First Baron 13% 71% +58
Rift Herald 19% 67% +48
First tower 27% 43% +16
First blood 27% 36% +9
First dragon 29% 38% +9
First Voidgrubs 31% 33% +3

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Senna plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer multikills a game0.27 against 0.80 · −66%
Fewer solo kills a game0.8 against 2.1 · −63%
Fewer control wards a game0.27 against 0.57 · −53%
Less damage to towers4329 against 7170 · −40%
More assists a game8.6 against 6.2 · +38%

About average: time spent dead, kill participation, deaths.