Wincon
Jungle · 48 games · EUW

Trundle

Jungle · 38% of games Top · 56%

On average behind the lane opponent at 15 minutes (−798 gold), and still wins 58%.

Win rate
58.3%
±13.9 · role avg 50.0%
Tier
A
#8 of 65
Pick rate
0.7%
ban 0.2%
Games
48
ranked solo/duo

Trundle jungle wins 58.3% of 48 ranked games in EUW, rank 8 of 65 jungle champions (tier A). Most players finish Trinity Force first, at about 11:12.

The build at a glance

What most Trundle players run

Each item: the most common choice, following the ones before it.
Items, in buying orderEvery option, item by item →
Item 1 Trinity Force 11:26 · 100% · 47 games
Boots Mercury's Treads 14:18 · 44% of games
Item 2 Dead Man's Plate 18:28 · 67% · 24 games
Item 3 Spirit Visage 23:54 · 76% · 13 games
Runes
Press the Attack · Precision + Inspiration 29% of games · 50% wins All runes →
Start
Gustwalker Hatchling 52% of games · 60% wins Other starts →
Spells
Flash + Smite 100% of games · 58% wins Other spells →
Skill order
ChompQ Frozen DomainW Pillar of IceE
Max Chomp first 60% of games · 62% wins Skill orders →
When Trundle wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 40% wins over 5 games 40% Games that ended at 20–25′: 42% wins over 12 games 42% Games that ended at 25–30′: 67% wins over 21 games 67% Games that ended at 30–35′: 86% wins over 7 games 86% 0′5′10′15′20′25′30′35′40′45′
Trinity Force Mercury's Treads Dead Man's Plate Spirit Visage
Ends before 25′41% wins35% of games · 17
Lasts 25′ or more71% wins58% of games · 28
Enemy junglers

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Trundle games

First Baron: 90% against 33%

Win rate when the team took it firstwhen it didn't Gap
First Baron 33% 90% +57
Rift Herald 40% 89% +49
First tower 42% 88% +46
First Voidgrubs 43% 72% +29
First dragon 46% 71% +25
First blood 56% 61% +5

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Trundle plays

More damage to towers, fewer multikills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

More damage to towers4195 against 2508 · +67%
Fewer multikills a game0.46 against 0.82 · −44%
Fewer solo kills a game0.8 against 1.2 · −36%
Less damage a minute531 against 729 · −27%
More control wards a game1.69 against 1.35 · +25%

About average: vision, kill participation.