Wincon
Support · 34 games · EUW

Twisted Fate

Support · 8% of games Mid · 76%Bot · 6%Top · 10%

On average ahead of the lane opponent at 15 minutes (+91 gold).

Win rate
52.9%
±16.8 · role avg 50.0%
Tier
B
#21 of 48
Pick rate
0.5%
ban 0.5%
Games
34
ranked solo/duo

Twisted Fate support wins 52.9% of 34 ranked games in EUW, rank 21 of 48 support champions (tier B). Most players finish Rapid Firecannon first, at about 16:48.

The build at a glance

What most Twisted Fate players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Boots of Swiftness 7:30 · 59% of games
Item 1 Rapid Firecannon 16:38 · 54% · 15 games
Item 2 · late game Dead Man's Plate 23:36 · 10 of 25 games
Item 3 · late game Imperial Mandate 29:06 · 3 of 10 games
Runes
Arcane Comet · Sorcery + Domination 38% of games · 77% wins All runes →
Start
Health Potion 97% of games · 55% wins Other starts →
Spells
Exhaust + Flash 56% of games · 63% wins Other spells →
Skill order
Pick a CardW Stacked DeckE Wild CardsQ
Max Pick a Card first 62% of games · 52% wins Skill orders →
When Twisted Fate wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 50% wins over 6 games 50% Games that ended at 25–30′: 50% wins over 10 games 50% Games that ended at 30–35′: 38% wins over 8 games 38% Games that ended at 35–40′: 80% wins over 5 games 80% 0′5′10′15′20′25′30′35′40′45′
Boots of Swiftness Rapid Firecannon Dead Man's Plate Imperial Mandate
Ends before 25′50% wins18% of games · 6
Lasts 25′ or more52% wins68% of games · 23
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Twisted Fate games

First Baron: 82% against 39%

Win rate when the team took it firstwhen it didn't Gap
First Baron 39% 82% +43
First tower 31% 72% +41
First blood 44% 63% +18
First dragon 44% 61% +17
Rift Herald 47% 60% +13
First Voidgrubs 53% 53% ±0

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Twisted Fate plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

Fewer multikills a game0.03 against 0.09 · −67%
Fewer solo kills a game0.1 against 0.2 · −48%
More control wards a game6.85 against 5.22 · +31%
More vision a minute3.23 against 2.78 · +16%
More minions a minute1.2 against 1.1 · +15%

About average: gold, damage to towers.