Wincon
Support · 50 games

Twisted Fate

Support · 4% of games Mid · 87%Top · 7%Bot · 3%

On average ahead of the lane opponent at 15 minutes (+109 gold).

Win rate
54.0%
±13.8 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.3%
ban 2.1%
Games
50
ranked solo/duo

Twisted Fate support wins 54.0% of 50 ranked games. Most players finish Rapid Firecannon first, at about 16:12.

The build at a glance

What most Twisted Fate players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Boots of Swiftness 7:18 · 62% of games
Item 1 Rapid Firecannon 16:05 · 50% · 20 games
Item 2 · late game Dead Man's Plate 23:36 · 10 of 35 games
Item 3 · late game Imperial Mandate 30:18 · 4 of 12 games
Runes
Arcane Comet · Sorcery + Domination 26% of games · 77% wins All runes →
Start
Health Potion 92% of games · 57% wins Other starts →
Spells
Flash + Heal 54% of games · 48% wins Other spells →
Skill order
Pick a CardW Wild CardsQ Stacked DeckE
Max Pick a Card first 48% of games · 54% wins Skill orders →
When Twisted Fate wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 33% wins over 6 games 33% Games that ended at 20–25′: 62% wins over 13 games 62% Games that ended at 25–30′: 50% wins over 12 games 50% Games that ended at 30–35′: 33% wins over 9 games 33% Games that ended at 35–40′: 71% wins over 7 games 71% 0′5′10′15′20′25′30′35′40′45′
Boots of Swiftness Rapid Firecannon Dead Man's Plate Imperial Mandate
Ends before 25′53% wins38% of games · 19
Lasts 25′ or more50% wins56% of games · 28
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Twisted Fate games

First Baron: 88% against 36%

Win rate when the team took it firstwhen it didn't Gap
First Baron 36% 88% +52
First tower 33% 73% +40
First blood 37% 74% +37
First dragon 44% 65% +21
Rift Herald 48% 61% +13
First Voidgrubs 50% 58% +8

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Twisted Fate plays

Fewer solo kills, fewer multikills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

Fewer solo kills a game0.1 against 0.2 · −43%
Fewer multikills a game0.06 against 0.09 · −33%
More damage to towers1555 against 1247 · +25%
More minions a minute1.3 against 1.1 · +22%
Less damage a minute315 against 361 · −13%

About average: assists, gold.