Wincon
Mid · 24 games · EUW

Volibear

Mid · 7% of games Jungle · 19%Top · 73%

On average ahead of the lane opponent at 15 minutes (+385 gold).

Win rate
33.3%
±18.9 · role avg 50.0%
Tier
D
#65 of 74
Pick rate
0.2%
ban 0.3%
Games
24
ranked solo/duo

Volibear mid wins 33.3% of 24 ranked games in EUW, rank 65 of 74 mid champions (tier D). Most players finish Statikk Shiv first, at about 9:42.

The build at a glance

What most Volibear players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Statikk Shiv 9:59 · 100% · 20 games
Boots Sorcerer's Shoes 12:48 · 79% of games
Item 2 Hextech Gunblade 17:19 · 100% · 14 games
Item 3 · late game Stormsurge 20:48 · 5 of 18 games
Item 4 · late game Rabadon's Deathcap 28:42 · 5 of 11 games
Runes
Press the Attack · Precision + Sorcery 25% of games · 0% wins All runes →
Start
Dark Seal + Refillable Potion 54% of games · 23% wins Other starts →
Spells
Flash + Ignite 83% of games · 25% wins Other spells →
Skill order
Frenzied MaulW Thundering SmashQ Sky SplitterE
Max Frenzied Maul first 58% of games · 29% wins Skill orders →
When Volibear wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 17% wins over 6 games 17% Games that ended at 25–30′: 18% wins over 11 games 18% 0′5′10′15′20′25′30′35′40′45′
Statikk Shiv Sorcerer's Shoes Hextech Gunblade Stormsurge Rabadon's Deathcap
Ends before 25′17% wins25% of games · 6
Lasts 25′ or more18% wins46% of games · 11
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Volibear games

First Baron: 57% against 24%

Win rate when the team took it firstwhen it didn't Gap
First Baron 24% 57% +34
First blood 18% 46% +28
First dragon 18% 46% +28
First tower 30% 36% +6
First Voidgrubs 38% 25% −13
Rift Herald 37% 20% −17

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Volibear plays

More damage to towers, fewer multikills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More damage to towers14396 against 7182 · +100%
Fewer multikills a game0.17 against 0.78 · −78%
More solo kills a game3.1 against 1.9 · +61%
Fewer control wards a game0.25 against 0.61 · −59%
More deaths a game8.9 against 5.7 · +55%

About average: vision, damage, share of team damage.