Wincon
Mid · 26 games · NA

Volibear

Mid · 8% of games Top · 71%Jungle · 21%

On average behind the lane opponent at 15 minutes (−152 gold), and still wins 50%.

Win rate
50.0%
±19.2 · role avg 50.0%
Tier
B
#43 of 79
Pick rate
0.3%
ban 0.8%
Games
26
ranked solo/duo

Volibear mid wins 50.0% of 26 ranked games in NA, rank 43 of 79 mid champions (tier B). Most players finish Statikk Shiv first, at about 11:18.

The build at a glance

What most Volibear players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Statikk Shiv 11:17 · 100% · 26 games
Boots Sorcerer's Shoes 13:06 · 73% of games
Item 2 Hextech Gunblade 18:00 · 83% · 20 games
Item 3 Shadowflame 24:12 · 100% · 13 games
Item 4 · late game Rabadon's Deathcap 25:36 · 5 of 9 games
Runes
Press the Attack · Precision + Sorcery 27% of games · 43% wins All runes →
Start
Dark Seal + Refillable Potion 54% of games · 57% wins Other starts →
Spells
Flash + Ignite 92% of games · 50% wins Other spells →
Skill order
Frenzied MaulW Thundering SmashQ Sky SplitterE
Max Frenzied Maul first 88% of games · 52% wins Skill orders →
When Volibear wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 60% wins over 10 games 60% Games that ended at 30–35′: 33% wins over 9 games 33% 0′5′10′15′20′25′30′35′40′45′
Statikk Shiv Sorcerer's Shoes Hextech Gunblade Shadowflame Rabadon's Deathcap
Lasts 25′ or more47% wins73% of games · 19
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Volibear games

First Baron: 69% against 20%

Win rate when the team took it firstwhen it didn't Gap
First Baron 20% 69% +49
First tower 30% 63% +33
Rift Herald 42% 71% +29
First dragon 38% 62% +23
First Voidgrubs 42% 57% +15
First blood 47% 56% +8

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Volibear plays

More damage to towers, fewer control wards

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More damage to towers16664 against 6920 · +141%
Fewer control wards a game0.08 against 0.63 · −87%
More time spent dead11.0s against 6.1s a minute · +79%
More deaths a game9.9 against 5.6 · +76%
More solo kills a game2.8 against 1.9 · +50%

About average: share of team damage, multikills.