Wincon
Support · 20 games · EUW

ZedSupport build & runes · EUW

On average ahead of the lane opponent at 15 minutes (+455 gold).

Win rate
35.0%
±20.9 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 22.1%
Games
20
ranked solo/duo

Zed support wins 35.0% of 20 ranked games in EUW. Most players finish Umbral Glaive first, at about 12:18.

The build at a glance

What most Zed players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Umbral Glaive 12:18 · 8 of 20 games
Boots Ionian Boots of Lucidity 12:42 · 70% of games
Item 2 · late game Voltaic Cyclosword 20:12 · 6 of 18 games
Runes
Electrocute · Domination + Sorcery 20% of games · 50% wins All runes →
Start
Health Potion 100% of games · 35% wins Other starts →
Spells
Flash + Ignite 100% of games · 35% wins Other spells →
Skill order
Razor ShurikenQ Shadow SlashE Living ShadowW
Max Razor Shuriken first 100% of games · 35% wins Skill orders →
Pros & one-tricks lately

2 one-tricks play Zed this patch

Every game, with builds →
  • ZedKingOne-trick · 78%EUW · Grandmaster · 1,798 LP Electrocute Serpent's FangUmbral GlaiveSerylda's Grudge Win vs Karma · 7 Oct
  • betrayalOne-trick · 81%EUW · Grandmaster · 2,310 LP Electrocute Voltaic Cyclosword Loss vs Janna · 7 Oct
When Zed wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 0% wins over 5 games 0% Games that ended at 25–30′: 67% wins over 9 games 67% Games that ended at 30–35′: 20% wins over 5 games 20% 0′5′10′15′20′25′30′35′40′45′
Umbral Glaive Ionian Boots of Lucidity Voltaic Cyclosword
Ends before 25′0% wins25% of games · 5
Lasts 25′ or more50% wins70% of games · 14
Lanes

No clear counters yet

Points above or below Zed's own win rate (35.0%). Every opponent, minute by minute →
What wins Zed games

First Baron: 58% against 0%

Win rate when the team took it firstwhen it didn't Gap
First Baron 0% 58% +58
First tower 13% 50% +38
Rift Herald 23% 57% +34
First blood 31% 43% +12
First dragon 30% 40% +10
First Voidgrubs 50% 20% −30

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Zed plays

More solo kills, more multikills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More solo kills a game0.9 against 0.2 · +291%
More multikills a game0.35 against 0.09 · +289%
More damage a minute695 against 371 · +87%
More share of team damage19% against 10% · +83%
More minions a minute1.9 against 1.1 · +73%

About average: vision.