Wincon
Support · 42 games · EUW

Zyra

Support · 22% of games Jungle · 63%Bot · 13%

On average behind the lane opponent at 15 minutes (−23 gold).

Win rate
42.9%
±15.0 · role avg 50.0%
Tier
D
#41 of 48
Pick rate
0.7%
ban 0.6%
Games
42
ranked solo/duo

Zyra support wins 42.9% of 42 ranked games in EUW, rank 41 of 48 support champions (tier D). Most players finish Liandry's Torment first, at about 14:48.

The build at a glance

What most Zyra players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Liandry's Torment 14:51 · 63% · 24 games
Boots Sorcerer's Shoes 16:12 · 76% of games
Item 2 · late game Rylai's Crystal Scepter 26:12 · 8 of 25 games
Item 3 · late game Void Staff 33:00 · 3 of 7 games
Runes
Arcane Comet · Sorcery + Domination 29% of games · 33% wins All runes →
Start
Health Potion 95% of games · 43% wins Other starts →
Spells
Flash + Ignite 62% of games · 35% wins Other spells →
Skill order
Grasping RootsE Deadly SpinesQ Rampant GrowthW
Max Grasping Roots first 57% of games · 58% wins Skill orders →
When Zyra wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 56% wins over 9 games 56% Games that ended at 25–30′: 46% wins over 13 games 46% Games that ended at 30–35′: 45% wins over 11 games 45% 0′5′10′15′20′25′30′35′40′45′
Liandry's Torment Sorcerer's Shoes Rylai's Crystal Scepter Void Staff
Ends before 25′56% wins21% of games · 9
Lasts 25′ or more46% wins57% of games · 24
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Zyra games

First Baron: 100% against 14%

Win rate when the team took it firstwhen it didn't Gap
First Baron 14% 100% +86
First dragon 11% 70% +59
First tower 19% 67% +48
Rift Herald 30% 58% +27
First blood 29% 50% +21
First Voidgrubs 43% 43% ±0

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Zyra plays

More multikills, more damage

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.19 against 0.09 · +111%
More damage a minute664 against 368 · +80%
More share of team damage18% against 10% · +79%
More minions a minute1.7 against 1.1 · +62%
More damage to towers1871 against 1331 · +41%

About average: vision, gold.