Zyra
Strongest when games end at 30–35 minutes (53%). On average ahead of the lane opponent at 15 minutes (+184 gold).
- Win rate
- 51.9%
- ±6.8 · role avg 50.0%
- Tier
- B
- #18 of 54
- Pick rate
- 1.1%
- ban 3.6%
- Games
- 206
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Zyra support wins 51.9% of 206 ranked games, rank 18 of 54 support champions (tier B). Most players finish Liandry's Torment first, at about 14:36.
What most Zyra players run
Liandry's Torment 14:48 · 76% · 146 games
Sorcerer's Shoes 16:06 · 53% of games
Rylai's Crystal Scepter 25:11 · 54% · 53 games
Morellonomicon 30:00 · 11 of 32 games Loses short games, wins from 25 minutes
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.Watch out for Nami, Blitzcrank, Bard
Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Baron: 88% against 28%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
More damage, more multikills
What stands out (10% or more) against the average support. Blue: better for winning, red: worse.
About average: vision, gold, control wards, solo kills.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
Watch out for Nami, Blitzcrank, Bard
Good into Thresh
Ahead at 15 against 6 of 7, wins 3 of them
Fewer than 10 games (18)
Zyra does worse than expected here
Against Lulu, Zyra is ahead on gold at 15 minutes in 75% of games and wins 50% of those. When behind, Zyra wins 25%.
Zyra does worse than expected here
Against Bard, Zyra is behind on gold at 15 minutes in 75% of games, and still wins 22% of those. When ahead, Zyra wins 100%.
Zyra does worse than expected here
Against Blitzcrank, Zyra is ahead on gold at 15 minutes in 64% of games and wins 57% of those. When behind, Zyra wins 0%.
Zyra does better than expected here
Against Thresh, Zyra is ahead on gold at 15 minutes in 45% of games and wins 60% of those. When behind, Zyra wins 50%.
Zyra does worse than expected here
Against Nami, Zyra is ahead on gold at 15 minutes in 55% of games and wins 33% of those. When behind, Zyra wins 20%.
Zyra does better than expected here
Against Nautilus, Zyra is ahead on gold at 15 minutes in 50% of games and wins 60% of those. When behind, Zyra wins 60%.
About what you would expect
Against Janna, Zyra is ahead on gold at 15 minutes in 60% of games and wins 50% of those. When behind, Zyra wins 50%.
Enemies that cost Zyra games: Draven
Teammates that change Zyra's games
Dies more than most supports
Before 14 minutes Zyra dies 2.9 times a game (average 2.6). 42% of those deaths involve the enemy jungler, against 47% for the average support. 14% are fair 1-v-1s.
Ganks and collapses both hit your half of bot lane

Ganks: 41% in your half of bot lane. Collapses: 50% in your half of bot lane. 1-v-1s: 46% in their half of bot lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Zyra
Ganks come at 5:00–7:00 and 8:00–10:00, then every minute
Ward the river before 5:00 and 8:00. From 10:00, keep vision up: ganks come every minute.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Zyra; wide light bars behind them: the average. Highlighted: the laning peaks.Wins fights in their half of bot lane, loses them in your half of bot lane
Wins fights in their half of mid, loses them in your half of mid
Wins fights in their half of mid, loses them in your half of mid

Before 14 minutes: 0.6 kills per death in their half of bot lane against 0.3 in your half of bot lane. Overall 0.4 kills per death.
From 14 to 25 minutes: 0.6 kills per death in their half of mid against 0.1 in your half of mid. Overall 0.4 kills per death.
After 25 minutes: 0.6 kills per death in their half of mid against 0.2 in your half of mid. Overall 0.4 kills per death.