Wincon
Mid · 20 games

Zyra

On average behind the lane opponent at 15 minutes (−257 gold), and still wins 65%.

Win rate
65.0%
±20.9 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 3.6%
Games
20
ranked solo/duo

Zyra mid wins 65.0% of 20 ranked games. Most players finish Liandry's Torment first, at about 10:48.

The build at a glance

What most Zyra players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Liandry's Torment 11:00 · 70% · 14 games
Boots Sorcerer's Shoes 13:42 · 80% of games
Item 2 Blackfire Torch 20:12 · 100% · 12 games
Item 3 · late game Void Staff 29:06 · 4 of 9 games
Runes
Arcane Comet · Sorcery + Precision 30% of games · 83% wins All runes →
Start
Doran's Ring + Health Potion 100% of games · 65% wins Other starts →
Spells
Flash + Teleport 90% of games · 61% wins Other spells →
Skill order
Deadly SpinesQ Rampant GrowthW Grasping RootsE
Max Deadly Spines first 70% of games · 64% wins Skill orders →
When Zyra wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 67% wins over 6 games 67% Games that ended at 30–35′: 63% wins over 8 games 63% 0′5′10′15′20′25′30′35′40′45′
Liandry's Torment Sorcerer's Shoes Blackfire Torch Void Staff
Ends before 25′67% wins30% of games · 6
Lasts 25′ or more63% wins40% of games · 8
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Zyra games

First dragon: 92% against 14%

Win rate when the team took it firstwhen it didn't Gap
First dragon 14% 92% +78
First tower 29% 85% +56
First Baron 46% 100% +54
First blood 64% 67% +3
First Voidgrubs 64% 67% +3
Rift Herald 70% 60% −10

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Zyra plays

Fewer control wards, fewer solo kills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer control wards a game0.20 against 1.01 · −80%
Fewer solo kills a game0.8 against 1.8 · −55%
More assists a game8.3 against 6.2 · +34%
Less damage to towers5328 against 6819 · −22%
Less vision a minute0.63 against 0.76 · −17%

About average: deaths, share of team damage, minions, time spent dead.