Wincon
Top · 21 games

Janna

Top · 1% of games Support · 99%

On average behind the lane opponent at 15 minutes (−1727 gold), and still wins 52%.

Win rate
52.4%
±21.4 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 2.8%
Games
21
ranked solo/duo

Janna top wins 52.4% of 21 ranked games. Most players finish Shurelya's Battlesong first, at about 14:42.

The build at a glance

What most Janna players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Boots of Swiftness 6:00 · 100% of games
Item 1 · late game Shurelya's Battlesong 14:42 · 8 of 20 games
Item 2 · late game Moonstone Renewer 22:30 · 8 of 17 games
Runes
Summon Aery · Sorcery + Precision 38% of games · 25% wins All runes →
Start
Doran's Ring + Health Potion 76% of games · 44% wins Other starts →
Spells
Ghost + Ignite 43% of games · 33% wins Other spells →
Skill order
ZephyrW Eye Of The StormE Howling GaleQ
Max Zephyr first 48% of games · 30% wins Skill orders →
When Janna wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 64% wins over 11 games 64% 0′5′10′15′20′25′30′35′40′45′
Boots of Swiftness Shurelya's Battlesong Moonstone Renewer
Lasts 25′ or more64% wins52% of games · 11
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Janna games

First Baron: 100% against 23%

Win rate when the team took it firstwhen it didn't Gap
First Baron 23% 100% +77
First dragon 30% 73% +43
Rift Herald 30% 73% +43
First blood 33% 67% +33
First Voidgrubs 55% 50% −5

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Janna plays

More assists, fewer multikills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More assists a game14.1 against 5.2 · +172%
Fewer multikills a game0.00 against 0.41 · −100%
More control wards a game1.10 against 0.68 · +62%
Less damage to towers3237 against 8411 · −62%
More kill participation54% against 36% · +52%

About average: vision.