Wincon
Support · 1,524 games

Janna

Support · 99% of games Top · 1%

Strongest when games end at 35–40 minutes (54%). On average ahead of the lane opponent at 15 minutes (+65 gold).

Win rate
51.2%
±2.5 · role avg 50.0%
Tier
A
#16 of 54
Pick rate
8.0%
ban 2.8%
Games
1,524
ranked solo/duo

Janna support wins 51.2% of 1,524 ranked games, rank 16 of 54 support champions (tier A). Most players finish Moonstone Renewer first, at about 14:12.

The build at a glance

What most Janna players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Boots of Swiftness 7:36 · 86% of games
Item 1 Moonstone Renewer 14:16 · 56% · 829 games
Item 2 Redemption 22:27 · 59% · 367 games
Item 3 Dawncore 29:36 · 55% · 68 games
Item 4 · late game Ardent Censer 36:18 · 6 of 52 games
Runes
Summon Aery · Sorcery + Domination 12% of games · 59% wins All runes →
Start
Health Potion 97% of games · 51% wins Other starts →
Spells
Flash + Heal 93% of games · 51% wins Other spells →
Skill order
Eye Of The StormE ZephyrW Howling GaleQ
Max Eye Of The Storm first 65% of games · 52% wins Skill orders →
When Janna wins

Best when games end at 35–40′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 5–10′: 57% wins over 7 games 57% Games that ended at 15–20′: 53% wins over 186 games 53% Games that ended at 20–25′: 52% wins over 375 games 52% Games that ended at 25–30′: 50% wins over 504 games 50% Games that ended at 30–35′: 51% wins over 302 games 51% Games that ended at 35–40′: 54% wins over 112 games 54% Games that ended at 40–45′: 44% wins over 34 games 44% 0′5′10′15′20′25′30′35′40′45′
Boots of Swiftness Moonstone Renewer Redemption Dawncore Ardent Censer
Ends before 25′52% wins37% of games · 568
Lasts 25′ or more51% wins62% of games · 952
Lanes

Watch out for Bard, Yuumi, Neeko

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Janna games

First Baron: 83% against 32%

Win rate when the team took it firstwhen it didn't Gap
First Baron 32% 83% +51
First tower 31% 74% +42
First dragon 39% 65% +26
Rift Herald 41% 66% +26
First blood 43% 61% +18
First Voidgrubs 46% 57% +11

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Janna plays

More damage to towers, fewer multikills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More damage to towers1822 against 1247 · +46%
Fewer multikills a game0.05 against 0.09 · −44%
Less time spent dead3.9s against 4.9s a minute · −21%
Fewer deaths a game4.7 against 5.9 · −20%
Fewer solo kills a game0.2 against 0.2 · −19%

About average: vision, gold.